Full notes
Full Mycelium Conquest update
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What changed
- UI and audio
- Maps
- Gameplay
Mycelium Conquest changes
Summary: Improved creature movement and resource simulation accuracy, added dynamic evolution objectives and helpful gameplay tips to the HUD, and fixed issues with flora consumption and cursor visibility.
fix: resolve creature "snapping" by synchronizing pathfinding with terrain masks
feat: implement dynamic evolution objectives and enhanced multi-line HUD tips
fix: resolve flora consumption bugs and implement cumulative HUD labels
fix: synchronize resource flow icons with actual production rates
fix: implement continuous resource flow and fix "stuck at 1" biomass bug
fix: restore custom cursor on mouse movement when hidden in KB/M mode
fix: hyphal roots autoconsumption bug
Source
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