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Steam News25 April 20233y ago

MY TIME ALIVE 3.02 - Complete Game Rework

MY TIME ALIVE was always one of my favorite projects, and I knew eventually I wanted to come back to it and finish the things I was too inexperienced to complete before.

In this update4

Full notes

Full MY TIME ALIVE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions15 changes1 removal
  • Fixes
  • Gameplay
  • UI and audio
  • Events
  • Balance
  • Store
fixedMY TIME ALIVE was always one of my favorite projects, and I knew eventually I wanted to come back to it and finish the things I was too inexperienced to complete before. Throughout these past few years of my game development journey, I've learned tons and tons of information that truly make me a better game developer. In this update, I've gone back and fixed the major issues surrounding this game to truly make it a better experience, and finally add the rest of the content I always wanted.
changedGameplayStory Mode
addedGameplayNew addition to the environment on level 1.
changedGameplayComplete graphics overhaul with URP.
changedGameplaySmall gun rework to fix some issues with the raycast bullets (they do not collide on invisible objects anymore)
changedGameplayFlashlight fixes.

MY TIME ALIVE changes

fixedMY TIME ALIVE was always one of my favorite projects, and I knew eventually I wanted to come back to it and finish the things I was too inexperienced to complete before. Throughout these past few years of my game development journey, I've learned tons and tons of information that truly make me a better game developer. In this update, I've gone back and fixed the major issues surrounding this game to truly make it a better experience, and finally add the rest of the content I always wanted.
changedStory Mode
addedNew addition to the environment on level 1.
changedComplete graphics overhaul with URP.
changedSmall gun rework to fix some issues with the raycast bullets (they do not collide on invisible objects anymore)

MY TIME ALIVE was always one of my favorite projects, and I knew eventually I wanted to come back to it and finish the things I was too inexperienced to complete before. Throughout these past few years of my game development journey, I've learned tons and tons of information that truly make me a better game developer. In this update, I've gone back and fixed the major issues surrounding this game to truly make it a better experience, and finally add the rest of the content I always wanted.

Updates:

Each change is in their respective category.

Gameplay

Story Mode

-New addition to the environment on level 1.

-Complete graphics overhaul with URP.

-Small gun rework to fix some issues with the raycast bullets (they do not collide on invisible objects anymore)

-Flashlight fixes.

-UI elements fix to help the player to understand the objectives more clearly.

Arcade Mode

-Complete rework of the level to avoid using the car/dumpster glitch.

-Also complete rework of the vending machine and spending mechanics.

-Steam achievements that help your accomplishment really feel like and accomplishment.

-New highscore added on the Main Menu.

AI

-AI now runs all of the time to add more challenge to the game. (speed: 3>6)

-AI does more damage to the player. (2.5>3)

-Armored zombies health increase. (150>450)

-Animations upgraded to match the timing a little better.

Quality of Life

-Main menu no longer says Error for graphics option.

-Camera on main menu has a much better pan shot.

-Sound on first launch is cut in half.

-9 new steam achievements (10 in total)

-Tons of bug fixes.

Store Page

-New respective screenshots of the new update.

-New trailer (https://www.youtube.com/watch?v=D5L0_BT0C1A)

___________________________________________________

I may have missed a few things on here since so much has changed, but overall these are the general updates. Thank you very much for playing and hanging around for these past few years! I'm glad to complete MY TIME ALIVE and give a product I am truly proud of.

Source

Steam News / 25 April 2023

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