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Steam News31 May 20242y ago

Supermarket Update | 31/05

Greetings, cash register wizards! πŸ›’πŸ§™β€β™€οΈπŸ§™ First of all, I'm sorry for being "missing" for almost a month, but I had some other things that needed to be done, so unfortunately, I haven't dedicated the time I wanted to

In this update6

Full notes

Full My Supermarket update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes5 additions5 changes3 removals
  • Gameplay
  • Server
  • Store
  • UI and audio
  • Fixes
addedGreetings, cash register wizards! πŸ›’πŸ§™β€β™€οΈπŸ§™First of all, I'm sorry for being "missing" for almost a month, but I had some other things that needed to be done, so unfortunately, I haven't dedicated the time I wanted to the development. I'll be back with consistent bi-weekly updates from now on. Expect a revamped employee system next, along with some new products coming to the supermarket!
changedGreetings, cash register wizards! πŸ›’πŸ§™β€β™€οΈπŸ§™Feel free to join our Discord Server and help with bug reports, ideas, or even just to chat!
changedCustomersCustomers now only enter a queue when they are close enough to the object they want to interact with. This should stop customers from being stuck around some objects while waiting for the queue to decrease. This was very noticeable once the player unlocked the second floor.
addedCustomersAdded a scroll bar to employees affected when changing the schedule of multiple employees at the same time.
changedEmployeesEmployees will now check if the product they are placing on the shelf is the product wanted.
removedEmployeesEmployees will no longer move to the store entrance when the save gets loaded.

My Supermarket changes

addedFirst of all, I'm sorry for being "missing" for almost a month, but I had some other things that needed to be done, so unfortunately, I haven't dedicated the time I wanted to the development. I'll be back with consistent bi-weekly updates from now on. Expect a revamped employee system next, along with some new products coming to the supermarket!
changedFeel free to join our Discord Server and help with bug reports, ideas, or even just to chat!
changedCustomers now only enter a queue when they are close enough to the object they want to interact with. This should stop customers from being stuck around some objects while waiting for the queue to decrease. This was very noticeable once the player unlocked the second floor.
addedAdded a scroll bar to employees affected when changing the schedule of multiple employees at the same time.
changedEmployees will now check if the product they are placing on the shelf is the product wanted.

Greetings, cash register wizards! πŸ›’πŸ§™β€β™€οΈπŸ§™

First of all, I'm sorry for being "missing" for almost a month, but I had some other things that needed to be done, so unfortunately, I haven't dedicated the time I wanted to the development. I'll be back with consistent bi-weekly updates from now on. Expect a revamped employee system next, along with some new products coming to the supermarket!

Feel free to join our Discord Server and help with bug reports, ideas, or even just to chat!

Steam post image Game Changes

Customers

  • Customers now only enter a queue when they are close enough to the object they want to interact with. This should stop customers from being stuck around some objects while waiting for the queue to decrease. This was very noticeable once the player unlocked the second floor.

  • Added a scroll bar to employees affected when changing the schedule of multiple employees at the same time.

Employees

  • Employees will now check if the product they are placing on the shelf is the product wanted.

  • Employees will no longer move to the store entrance when the save gets loaded.

  • Added a new priority task list where the player can define the tasks the employee will do (lower priority, default, or higher priority) or not do.

  • The UI on employee stats has new icons with tooltips.

Cash Register

  • Products spawned no longer get destroyed if the player leaves the cash register. This means you can resume if you need to leave for some reason.

  • If the player leaves the cash register after scanning the last product, it no longer stops the payment sequence.

  • Employees can resume attending after the player leaves the cash register.

Delivery

  • Delivery people's movement has been updated to avoid some wrong positioning.

Fridge

  • Added a configuration option to the fridge.

Translations

  • Improved some PT translations.

πŸͺ² Bugs Smashed

  • Fixed scale on the interaction key for gadgets and cloth shelves.

  • Fixed Onion not moving at the cash register.

  • Fixed an issue that was disconnecting players when some new product was unlocked.

  • Fixed an issue where unlocking new products was not working properly when the language was Japanese.

  • Fixed an issue where the wanted products assigned by the players were not saving properly. This was fixed both for shelves and storage racks.

  • Fixed an issue where employees were not carrying the maximum products they could while moving products between storage racks.

  • Fixed an issue where employees were placing products in the wrong assigned slot on the storage racks.

  • Fixed an issue where delivery guys were placing products in random positions inside the storage rack.

  • Fixed an issue where employees would carry β€œnothing” if the product they were supposed to pick from the storage rack was not available anymore.

  • Fixed an issue where dirt on the floor had a weird metallic glow.

  • Fixed an issue where the products that the player placed on the storage rack were not placed in the right assigned slot, resulting in two identical products assigned to two different slots.

  • Fixed an issue where customers would get stuck if the player removed the self-service cash register while the customer was moving towards it.

  • Fixed an issue with multiple dropdown lists where the last option was not visible.

  • Fixed an issue where the enter/exit hours slider in bulk employee schedule change was not properly initialized with the correct open/close hours of the supermarket.

Hope you enjoy the update! More coming in the next two weeks! πŸ”₯ Nero Games

Source

Steam News / 31 May 2024

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