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Steam News24 November 20232y ago

11/24 - Gamepad support, bug fixes and beta branch!

Greetings, cash register wizards! 🛒🧙‍♀️🧙 Today I'm bringing you a rework of the inputs and also support for gamepads!

In this update7

Full notes

Full My Supermarket update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, cash register wizards! 🛒🧙‍♀️🧙

What changed

4 fixes6 additions7 changes1 removal
  • Compatibility
  • Balance
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
addedI would also like to introduce a new beta branch. As some of you may know, I'm currently developing this game all by myself, and sometimes I rush some updates that haven't had enough testing. Some of you have been kind enough to ask how you can help. So I'm going to create this branch on steam that will give you access to the latest builds for testing! If you are interested, feel free to read more at the end!
changedProduct price customization
removedSteam post image General UpdatesThe Halloween theme has been removed from the game. The items and furniture are still in the game!
changedSteam post image General UpdatesUpdated game engine. Should fix some crashes.
changedSteam post image General UpdatesThe input system has been reworked. Now you can remap things like the character's WASD movement.
changedSteam post image General UpdatesUpdated the controllers section in the settings menu.

My Supermarket changes

addedI would also like to introduce a new beta branch. As some of you may know, I'm currently developing this game all by myself, and sometimes I rush some updates that haven't had enough testing. Some of you have been kind enough to ask how you can help. So I'm going to create this branch on steam that will give you access to the latest builds for testing! If you are interested, feel free to read more at the end!
changedProduct price customization
removedThe Halloween theme has been removed from the game. The items and furniture are still in the game!
changedUpdated game engine. Should fix some crashes.
changedThe input system has been reworked. Now you can remap things like the character's WASD movement.

Today I'm bringing you a rework of the inputs and also support for gamepads! This took more time than I expected, but I think it's in good shape to officially support gamepads.

I would also like to introduce a new beta branch. As some of you may know, I'm currently developing this game all by myself, and sometimes I rush some updates that haven't had enough testing. Some of you have been kind enough to ask how you can help. So I'm going to create this branch on steam that will give you access to the latest builds for testing! If you are interested, feel free to read more at the end!

I'm also still working on the following:

  • Character customization

  • Product price customization

  • Delivery and Warehouse services

This should be in the game during the next big patch in December!

New Features/Improvements

Steam post image General Updates

  • The Halloween theme has been removed from the game. The items and furniture are still in the game!

  • Updated game engine. Should fix some crashes.

  • The input system has been reworked. Now you can remap things like the character's WASD movement.

  • Updated the controllers section in the settings menu.

  • Gamepad is now supported. 🎮🥳

Steam post image Issues Fixed

  • Fixed some translations.

  • Fixed an issue where the delivery guy put the products on the wrong shelf..

  • Fixed an issue issue where the large storage rack was not working properly.

  • Fixed an issue where the player could jump or punch while interacting with the cash register.

Gamepad 🎮

From now on I'm officially supporting gamepads. No matter if it is xbox, playstation or even nintendo switch gamepad. Everything should work properly for you to just connect your gamepad to the computer and just play.

There is a virtual cursor to interact with the tablet components, while also some buttons to speed up the process, like ordering x100 of some product at once, just like it was with the keyboard/mouse using CTRL and SHIFT while clicking on some product.

In the game there are also changes where you can just switch between keyboard and gamepad, the game will automatically detect the new inputs and adapt the game and interface for that gamepad.

Something that's missing that I'll be adding in the future is the icons for each gamepad. For example, the default interaction button in the gamepads is the south button, which is

for Xbox or

for Playstation.

Also remember that you can reassign any button you want in the settings menu! I hope to get some feedback from players who decide to give the gamepad a try. ❤️

Beta Branch

So you are interested in helping test new builds before they are released to the general public? That's great, thank you very much for your help!

You can access the beta branch in Steam. Go to your library, right click on My SuperMarket and then Properties... After that you should see a tab called "Betas". All you have to do is type in "mysmbetatester" and click "Check Code". This will unlock the beta branch, where you just need to press the new button and it will start installing the beta branch. In your library you should see the name of the game like "My SuperMarket [beta]".

How do I leave the beta branch?

Go back to the same tab and in the first field that shows beta participation just select "None". The game will revert back to the normal branch. In the future, if you want, you can simply select the beta branch again to test some new features!

Reporting bugs in the beta branch

In order to keep this under control, I ask that you use the "beta-branch" discord channel to discuss or report games found in this particular release.

Source

Steam News / 24 November 2023

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