In this update1
Full notes
Full My Little Blacksmith Shop update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Blacksmith's!
What changed
- Security
- UI and audio
- Fixes
- Gameplay
- Balance
- Store
My Little Blacksmith Shop changes
Patch Notes
Re-enabled ingot creation in the advanced smelter. (The quality exploit is somewhat still there—unfortunately, another rewrite is needed to fully fix it.)
Added a "Drop All" button to the inventory bag.
Inventory bag item options now appear by hovering the cursor instead of clicking.
Fixed issue where infinite seeds could be stored in the inventory bag.
Fixed missing images on inventory bag items that were dropped and then picked up again.
Reduced Adventurer’s dungeon time from 24 minutes to 10 minutes.
Adjusted Adventurer pathing to run toward the teleportal instead of directly to dungeon locations, eliminating navigation to faraway dungeons.
Increased lantern brightness.
Fixed issue where the chatbox would lose focus after clicking off it, forcing a restart.
Improved accuracy of the anvil minigame.
Fixed Mohamed’s tools for sale missing grips.
Fixed an issue where a specific weapon bought from Mohamed would vanish after opening the crate.
Fixed an issue where purchasing a tool from Mohamed with a two-handed socket grip would incorrectly revert to a one-handed socket.
Fixed some Mohamed pickaxes and axes having incorrect weapon heads.
Fixed incorrect tool quality on Mohamed tools.
Fixed some customer repair dialogue issues.
Fixed issue where only the first few entries on the large ledger were clickable from certain angles.
Source
Changelog.gg summarizes and formats this update. How we read updates.
