In this update3
Full notes
Full My Liege update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
- Fixes
- Performance
- UI and audio
My Liege changes
Lords and Ladies,
It is I, your liege penguin SugoiPenguin, here with a bug and balance patch for My Liege. This patch focuses on 3 things:
Fixing Dialogue for improper Old English pronoun usage
Fixing Achievement logic in weird cases
Balancing a few fights and decision points to encourage variety in playthroughs
Below are the full patch notes. As always, let me know if you have any feedback, bugs of your own, or in general want to say hi! -Addison
Bugs
Fixed soft lock that could occur in Act 4 during the event "Lost Homestead"
Overworld lights reworked to have less "popping" when they come into view. Most noticeable in the market when going to a quest giver and a light source was barely off screen.
Lanterns now glow properly when lit.
Fixed "Doppelganger" achievement to properly compare names when steam name has special characters in it
Watermill wheel's animation smoothly spins
Fixed story related achievement to properly get awarded if you went an alternate route
Story element where you bet with Lord Carlbridge actually applies the outcome of the bet.
Updated hats to grow for some hair styles to clip less. It is not perfect, but significantly better than before.
Epilogue endings fixed to provide right details (spoilers make this super vague... oh well)
Fight cinematics teleport guards/soldiers to be closer if they are far away, preventing awkward fights where one army is super late.
Timing of attacks and deaths improved some in a variety of scenes. Hopefully people don't die without being touched.
No longer can click "Load" more than once from main menu save file list.
Cinematic dialogue text no longer overflows if you customize characters to have REALLY long names.
Plague stat now shows red when increasing and green when decreasing.
Generic NPC quest givers now maintain the same appearance when they appear in scene.
Balance
Updated stat related achievements (for having 0 or 5 of a stat) to be granted whenever a stat is updated. Previously you had to have 0 or 5 at the start of a new week.
Gaining trust with the larger houses made easier. Previously it was more difficult than desired to manipulate which house liked you best.
Clean Up
Fixed Old English words that I used inconsistently, turns out grammar matters.
Thou, thee, thy, thine, hast for example
Fixed Old English contractions to be actual contractions.
Tis -> 'Tis, Twere -> 'Twere, Twas -> 'Twas
Reworded sections where the narration referred to your character in third person weirdly.
Simplified wording in spots where it was too painfully Old English.
Focused meeple and horse cams in menu updated to view them from the front, not the back.
No more zoomed in horse butt cameras (sorry not sorry).
In a handful of scenes removed or relocated items that got TOO in the way of the text.
Notification icon better, not blurry.
More places have light sources, especially newly constructed optional buildings.
Long save file names no longer cause text to fall outside of button.
Source
Changelog.gg summarizes and formats this update. How we read updates.
