Full notes
Full My Car My Life update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
- Balance
- Gameplay
My Car My Life changes
Fixed a bug in the navigation of the Play Menu options;
Fixed a bug where the XLO value was always pulled from the first car (same ID) that appeared;
Fixed a bug in the Turbo System where standard turbos would spool even at low RPM;
Fixed a crash issue in NoguiinTech when navigating between the Main Injection and Ignition Maps;
Reduced the difficulty of AI opponents in Normal Races (feedback needed to check balance);
Now, adding a Drag Tire changes the tire’s visual type;
Added an option in Tião to switch modified tires only on the driven wheels or on all wheels;
Added Free Play Mode (Sandbox Mode), allowing gameplay without worrying about in-game money (progress is not saved);
Rebalanced the gear ratios of the Santonho vehicle;
Spoiler: New vehicles will be available by the end of December!
Source
Changelog.gg summarizes and formats this update. How we read updates.
