HomeGamesUpdatesPricingMethodology
Steam News24 April 20224y ago

Devlog 4 - Web player is back Version 0.75

New movement: You can now walk! How great is that? With this a lot has changed. All attack animations had to be retimed and balanced. Jump had to be remade and overall speed of fighters had to go through some testing.

Full notes

Full Mutant Karate Canary update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Maps
addedNew movement:You can now walk! How great is that? With this a lot has changed. All attack animations had to be retimed and balanced. Jump had to be remade and overall speed of fighters had to go through some testing.
changedNew movement:I really hope you like it. The game feels a lot better now.
addedUI:The in game UI now has fighter names. There is now a presentation animation when a match begins.
addedTutorial:New tutorial with the new movement controls.
addedAI:With the new movement system a new AI was needed. I might write more about this later on since it was really fun to make.
fixedBugs Resolved:Check special images Christie Completing single player then selecting a fighter. Timeout bug Too Fast in air attack Go forward through walls Fixed Orwells Fireball Web build works again I think this update concludes my tweaking “Look and Feel” of the game.

New movement:

You can now walk! How great is that? With this a lot has changed. All attack animations had to be retimed and balanced. Jump had to be remade and overall speed of fighters had to go through some testing.

I really hope you like it. The game feels a lot better now.

NEW FIGHTER Dough and Mom:

Dough is now playable. Dough is a karate dog, but all the special moves are performed by his owner.

UI:

The in game UI now has fighter names. There is now a presentation animation when a match begins.

Tutorial:

New tutorial with the new movement controls.

AI:

With the new movement system a new AI was needed. I might write more about this later on since it was really fun to make.

Overall graphical improvements:

Screen resolution is now “fake” locked. Lighting and Arena pass.

Bugs Resolved:

Check special images Christie Completing single player then selecting a fighter. Timeout bug Too Fast in air attack Go forward through walls Fixed Orwells Fireball Web build works again I think this update concludes my tweaking “Look and Feel” of the game.

And I can now move on to create the “City map” story mode. + Even more fighters!!

Source

Steam News / 24 April 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.