Full notes
Full Mushroom Nook update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Mushroom Nook changes
Thank you so much for your love, patience, active feedback, and enthusiastic wishlist requests! Since launch, we’ve been fixing bugs with one hand and creating new content with the other, never stopping for a moment (cough, hand on chest)… Now that the game has finally been polished to a state without too many major issues, we’re shifting our focus to delivering more new content and fulfilling your wishlist.
Here’s the roadmap:
Batch mushroom selling feature (yes, we know you’ve been hoarding them)
Selective batch mushroom storage (the current one-click storage feature is only a temporary measure)
Random visits from critters (light interactions, and they’ll pick up spores too!)
Text descriptions for the in-game compendium (a big undertaking, so this may take a bit longer)
Rain that waters mushrooms
Multiple beautiful decorative items
Giant glowing mushrooms
Significantly boosted effects for certain legendary mushrooms
Dozens of new music tracks
Mysterious content ^-^
Some of the above content is already finished and is currently in the testing and adjustment phase. We will roll out updates separately or in batches depending on the situation. In the past, we often didn’t leave enough testing time, which led to new bugs appearing with each update and caused some less-than-ideal experiences. This time, we’ll be taking more time to test, so it may take a little longer—thank you for your understanding!
That’s all for now. Thank you once again to every player for your support and love!
Source
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