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Steam News23 February 20242y ago

v1.41

Reduced lag when switching pagination between storyboards Items on the map are no longer bound to the UI component "Card", so you can more freely personalize their display on the map Added skin "equipment.

Full notes

Full Mushroom Card RPG update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes2 removals
  • Gameplay
  • UI and audio
  • Store
changedReduced lag when switching pagination between storyboards
removedItems on the map are no longer bound to the UI component "Card", so you can more freely personalize their display on the map
addedAdded skin "equipment.png", please copy from "MushroomCardRPG_Data/StreamingAssets/template/gameSkin" to "MushroomCardRPG_Data/StreamingAssets/config/gameSkin"
addedAdded a "Serial" option to make group effects cast sequentially instead of at the same time
changedTab button fast-forwards not only dialogues but also the overall gameplay. Thus, its easier to skip long episodes during testing
removedCombat skills are now listed in alphabetical order and no longer fluctuate due to lost/gained skills

Mushroom Card RPG changes

changedReduced lag when switching pagination between storyboards
removedItems on the map are no longer bound to the UI component "Card", so you can more freely personalize their display on the map
addedAdded skin "equipment.png", please copy from "MushroomCardRPG_Data/StreamingAssets/template/gameSkin" to "MushroomCardRPG_Data/StreamingAssets/config/gameSkin"
addedAdded a "Serial" option to make group effects cast sequentially instead of at the same time
changedTab button fast-forwards not only dialogues but also the overall gameplay. Thus, its easier to skip long episodes during testing
  • Reduced lag when switching pagination between storyboards

  • Items on the map are no longer bound to the UI component "Card", so you can more freely personalize their display on the map

  • Added skin "equipment.png", please copy from "MushroomCardRPG_Data/StreamingAssets/template/gameSkin" to "MushroomCardRPG_Data/StreamingAssets/config/gameSkin"

  • Added a "Serial" option to make group effects cast sequentially instead of at the same time

  • Tab button fast-forwards not only dialogues but also the overall gameplay. Thus, its easier to skip long episodes during testing

  • Combat skills are now listed in alphabetical order and no longer fluctuate due to lost/gained skills

Source

Steam News / 23 February 2024

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