Full notes
Full Mushroom Card RPG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
Mushroom Card RPG changes
Reduced lag when switching pagination between storyboards
Items on the map are no longer bound to the UI component "Card", so you can more freely personalize their display on the map
Added skin "equipment.png", please copy from "MushroomCardRPG_Data/StreamingAssets/template/gameSkin" to "MushroomCardRPG_Data/StreamingAssets/config/gameSkin"
Added a "Serial" option to make group effects cast sequentially instead of at the same time
Tab button fast-forwards not only dialogues but also the overall gameplay. Thus, its easier to skip long episodes during testing
Combat skills are now listed in alphabetical order and no longer fluctuate due to lost/gained skills
Source
Changelog.gg summarizes and formats this update. How we read updates.
