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Latest Mushroom Card RPG updates
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- Mushroom Card RPG
Bugfix
Fixed "pick" option not showing on items in map editor. - Disabled map item interaction during combat.
Announcement1 changeFixMaps - Mushroom Card RPG
Bugfix
-Fix bug cause transforming state disappearing if character item change in combat
Announcement1 changeFixMaps - Mushroom Card RPG
Bugfix
Fix a bug causes item as an option to display incorrectly.
Announcement1 changeFixMaps - Mushroom Card RPG
v1.41
Reduced lag when switching pagination between storyboards Items on the map are no longer bound to the UI component "Card", so you can more freely personalize their display on the map Added skin "equipment.png", please c…
Store6 changesGameplayMaps - Mushroom Card RPG
v1.4
New Feature Slow motion act element. In combat, characters will for all passives to finish, then enter next turn. Optimized snow trace effect. The skill effect can assign to target and caster now! Add skill effect picki…
Patch notes1 changeGameplay - Mushroom Card RPG
Bug fix
Fix camera freezing after combat.
Announcement - Mushroom Card RPG
v1.31
New Feature 10% damage variation can now be disabled in setting. Bugfix Fix camera jittering when moving to the boundary.
Patch notes1 changeBalance - Mushroom Card RPG
v1.3
New Feature New passive trigger, 'every 0.3 seconds'. Used for periodic animations. Add fading in and out settings for image effects. Short and long camera vibration effects.
Patch notes2 changesGameplay - Mushroom Card RPG
v1.283
new feature The editor's text auto-size. Long text will automatically shrink to fit the input box. Considering the presence of teammates in performances, when a character joins the hero's team, it will no longer disappe…
Patch notes2 changesMaps - Mushroom Card RPG
v1.281
Bug fix Adding passive in passive triggered by hp=0 blocks the combat. Improvements Enlarge skill selection button for easier clicking
Patch notes - Mushroom Card RPG
v1.28
New Feature I have found that some summoned and reinforcement units are too simple to operate. Therefore, now summoned/reinforcement units can be set to be self-acting. In act element "options", if the option is a skill…
Store1 changeFix - Mushroom Card RPG
v1.27
New features New skill effect target: mono including enemy units in the back In Skill Effect: Close to target, you can set the holding time after approaching Bugfix The trace effect's projectile image is only 80% of the…
Patch notes1 changeGameplay - Mushroom Card RPG
v1.26
Feature Add Skill Effect, hit slow motion. Use this when dealing damage or anywhere needs a very short slow motion effect to increase the feel of the resistance when hitting on target.
Patch notes1 changeBalance - Mushroom Card RPG
v1.25
Bug fix Camera position reset unexpectedly after combat. Delay when moving camera on narrow maps Feature Considering the customizability of effects, the initial angle of the showing image with rotation speed is no longe…
Patch notes2 changesMapsGameplay - Mushroom Card RPG
v1.25
Bugfix Ally's on enter combat passive will be triggered twice. Moving act elements from act to marco will make it invalid.
Patch notes2 changesMapsGameplay - Mushroom Card RPG
v1.24
New features Press P on the home page to quickly open a new save for testing The number of playing loops can be set for skill targets If the target of a skill group in self, the skill effect is "cast skill", and the tar…
Announcement3 changesGameplayUI/audio



