In this update5
Full notes
Full Mushi update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
- UI and audio
- Fixes
- Performance
Mushi changes
This update adds 17 new rings to crafting and brings improvements to crafting recipes for health potions, soulshots and scrolls. There is many fixes and balance changes for races and classes mostly regarding bonus values and stackable effects. We have also changed base items such as Soulshard and Runestone that now drops in the world and adjusted some drop chances in lategame dungeons.
Right now we are working hard on 3 tasks: -Upcoming Major Expansion -New gameplay trailer -Updated Demo
This is just the beginning. We can now confirm atleast 5 massive content expansions planned for Mushi and we will post a detailed roadmap in combination with the first one coming out soon. The first expansion "Keelborg" will add a town "Winterhaven" with Faction/Reputation rewards for short-term and long-term goals, new dungeon "Castle Keelborg", 100+ new items, S-grade, Fishing, Herbalism and cooking, Challenge bosses, Story cinematics following Mushi Taedmorden, World events, New traveler, class and racial talents, New special trainer features for leveling multiple characters at once, new taskmanager features with more advanced custom auto-functions and other mystery suprises.
Here are the patch notes (1.495.137):
RACES
Orc "Warlords Rage" talent now show and give correct amount
Orc "Warrior Path" talent now show and give correct amount
Orc "Shamanistic Path" talent now show and give correct amount
Gnome "Ancient Wisdom" talent now show and give correct amount
Gnome "Gadgeteer's Intuition" talent now show and give correct amount
Dark Elf "Shadow Pact" talent now show and give correct amount
Vampire "Crimson Hunger" talent now show and give correct amount
Vampire "Crimson Surge" talent has been reduced to max 30% (down from 50%)
Vampire "Sanguine Spark" talent now show gain in equipment UI
Dragonkin "Draconic Surge" talent now show gain in equipment UI
Troll "Zulmaris vigor" talent now show correct amount
Troll "Troll Surge" talent now show gain in equipment UI
Troll "Troll Surge" trigger chance has been slightly reduced
Yeti "Froststorm" talent now show correct % trigger chance
Siren "Lullaby" talent now show correct % trigger chance
Siren "Lullaby" now correctly has 25% chance on hit (up from 10% chance)
CLASSES
Tyrant "Lion Heart" now stack with Orc "Orc Frenzy" or Dragonkin "Draconic Surge" and total gain is shown in equipment UI
Ravager "Fangs of the Beast" now stack with Orc "Orc Frenzy" or Dragonkin "Draconic Surge" and total gain is shown in equipment UI
CRAFTING
Tweaks to increase base crafting speed +20%
Added 17 items to crafting and equipment (Requires mastery to be unlocked at lvl60 or above)
Added "Magical ring of Strength"
Added "Magical ring of Dexterity"
Added "Magical ring of Intellect"
Added "Magical ring of Fortitude"
Added "Magical ring of Recovery"
Added "Magical ring of Crit"
Added "Magical ring of Haste"
Added "Magical ring of Lifesteal"
Added "Magical ring of Armor"
Added "Magical ring of Resistance"
Added "Magical ring of Learning"
Added "Magical ring of Fortune"
Added "Magical ring of Impact"
Added "Magical ring of Force"
Added "Magical ring of Dodge"
Added "Magical ring of Speed"
Added "Magical ring of Crit power"
Armor and Weapon common enchant scrolls (D to A Grade) has slightly reduced "Runestone" and "Soulshard" cost
Armor and Weapon common enchant scrolls (D to A Grade) now has the same "Runestone" and "Soulshard" cost
Major Health Potion (x1x10x100) craft costs has been adjusted
Major Health Potion, 1 Soul shard instead of 1 Runestone
Major Health Potion, 1 Minor Health Potion replaces 1 Empty Potion Bottle
Greater Health Potion (1x10x100) craft cost has been adjusted
Greater Health Potion, 1 Runestone instead of 3 Runestones
Greater Health Potion, 1 Major Health Potion replaces 1 Empty Potion Bottle
Soulshots craft cost has been reduced (x1x10x100) now cost 1 "Soulshard" per "Soulshot" no matter what grade
Soulshots cost, C-Grade soulshot (down from 2)
Soulshots cost, B-Grade soulshot (down from 3)
Soulshots cost, A-Grade soulshot (down from 4)
Scroll of Resurrection cost has been reduced
Scroll of Resurrection, Greater Health Potion cost has been removed
Scroll of Resurrection, Runestone cost has been reduced to 5 (down from 12)
Fixed issues with materials resets or going negative values during crafting
MASTERY
Added mastery for new equipment crafting to be unlocked at lvl 60 or above
MISC
Item "Soulshard" now drop in "Ancient Desert" and "Frozen North"
Item "Ring of Xylos" Max Potential increased to +30
Item "Legendary Ring of Impact" increased drop chance from Firebringer and Moortus Apprentice
Item "Legendary Ring of Force" increased drop chance from Firebringer and Moortus Apprentice
Item "Legendary Ring of Learning" increased drop chance from Firebringer and Moortus Apprentice
Fixed UI error in Traveler skilltree
Minor stability fixes to prevent stuttering or crashes
Adjusted some of the background containment triggers in "Ant Nest"
Source
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