Full notes
Full MuseSwipr update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions3 changes0 removals
- Compatibility
- Server
changedv1.4.7-beta Improve Loading Times of SV maps + Other Bug Fixes Steam post imageImproved how heavy-SV maps are loaded. They should now load ~6-10× faster
changedv1.4.7-beta Improve Loading Times of SV maps + Other Bug Fixes Steam post imageSV maps that previously caused multiplayer disconnections should now be able to be played in multiplayer
fixedv1.4.7-beta Improve Loading Times of SV maps + Other Bug Fixes Steam post imageFixed the decouple input detection option to work in the tutorial, autoplay, and replay. It still remains off/false by default but this will change in the future after more tweaking
changedv1.4.7-beta Improve Loading Times of SV maps + Other Bug Fixes Steam post imageOther behind the scenes clean-up and work
MuseSwipr changes
changedImproved how heavy-SV maps are loaded. They should now load ~6-10× faster
changedSV maps that previously caused multiplayer disconnections should now be able to be played in multiplayer
fixedFixed the decouple input detection option to work in the tutorial, autoplay, and replay. It still remains off/false by default but this will change in the future after more tweaking
changedOther behind the scenes clean-up and work
v1.4.7-beta Improve Loading Times of SV maps + Other Bug Fixes Steam post image
Improved how heavy-SV maps are loaded. They should now load ~6-10× faster
SV maps that previously caused multiplayer disconnections should now be able to be played in multiplayer
Fixed the decouple input detection option to work in the tutorial, autoplay, and replay. It still remains off/false by default but this will change in the future after more tweaking
Other behind the scenes clean-up and work
Source
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