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Steam News10 October 20241y ago

🚨Update 0.8 | 5-8 people submarine, new location & creature 🚨

Attention Recruits, We are presenting you the second part of our three-part update series. STAY TUNED for the final MAJOR chapter of our Halloween series coming October 28!

In this update5

Full notes

Full Murky Divers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes3 additions3 changes1 removal
  • Gameplay
  • Fixes
  • Performance
  • UI and audio
changedWe are presenting you the second part of our three-part update series. STAY TUNED for the final MAJOR chapter of our Halloween series coming October 28!
added5-8 People SubmarinesPharma Corps noticed that some of you heavily requested the option to play with a vast amount of people. As they say, strength comes in numbers, and the fewer people we must report missing taking a break, the happier our HR department will be. Therefore, we're introducing a new type of larger submarine suited to host up to 8 divers at the same time. Murky Divers now supports each player's preference:
addedNew LocationA couple of weeks ago, Pharma Corps introduced a new location The Black Market which was very well received. Believe it or not, our scouting team just picked up a new location on the sonar and received a cryptic message "A familiar signal pulses beneath the waves, but not all paths lead where you expect. In the silent deep, something watches—dare to approach, and you may return unchanged... or marked in ways unseen."
addedNew CreatureNew creatures keep appearing during expeditions. This time one of Pharma Corps' most innovative experiments broke free was released: The Crocsaw - part crocodile, part chainsaw.
fixedBugfixesResolved vent collision issues
fixedBugfixesFixed a bug where players would respawn in unintended locations

Murky Divers changes

changedWe are presenting you the second part of our three-part update series. STAY TUNED for the final MAJOR chapter of our Halloween series coming October 28!
addedPharma Corps noticed that some of you heavily requested the option to play with a vast amount of people. As they say, strength comes in numbers, and the fewer people we must report missing taking a break, the happier our HR department will be. Therefore, we're introducing a new type of larger submarine suited to host up to 8 divers at the same time. Murky Divers now supports each player's preference:
addedA couple of weeks ago, Pharma Corps introduced a new location The Black Market which was very well received. Believe it or not, our scouting team just picked up a new location on the sonar and received a cryptic message "A familiar signal pulses beneath the waves, but not all paths lead where you expect. In the silent deep, something watches—dare to approach, and you may return unchanged... or marked in ways unseen."
addedNew creatures keep appearing during expeditions. This time one of Pharma Corps' most innovative experiments broke free was released: The Crocsaw - part crocodile, part chainsaw.
fixedResolved vent collision issues

Attention Recruits,

We are presenting you the second part of our three-part update series. STAY TUNED for the final MAJOR chapter of our Halloween series coming October 28!

This chapter brings, among other additions, one of the most requested features of Murky Divers.

5-8 People Submarines

Pharma Corps noticed that some of you heavily requested the option to play with a vast amount of people. As they say, strength comes in numbers, and the fewer people we must report missing taking a break, the happier our HR department will be. Therefore, we're introducing a new type of larger submarine suited to host up to 8 divers at the same time. Murky Divers now supports each player's preference:

  • 1-2 people / Small submarine

  • 3-4 people / Medium submarine

  • 5-8 people / Large submarine

New Location

A couple of weeks ago, Pharma Corps introduced a new location The Black Market which was very well received. Believe it or not, our scouting team just picked up a new location on the sonar and received a cryptic message"A familiar signal pulses beneath the waves, but not all paths lead where you expect. In the silent deep, something watches—dare to approach, and you may return unchanged... or marked in ways unseen."

New Creature

New creatures keep appearing during expeditions. This time one of Pharma Corps' most innovative experiments broke free was released: The Crocsaw - part crocodile, part chainsaw.

Bugfixes

  • Resolved vent collision issues

  • Fixed a bug where players would respawn in unintended locations

  • Corrected floating buttons that appeared during procedural generation

  • Enemies can no longer attack through walls

  • Fixed incorrect noise display in the 1-2 player submarine

  • Spawn rate of dangerous Police entities in navigation is lower

  • The submarine net now keeps its content after visiting the Black Market

  • Fixed the disappearance of memes on sticky notes in submarines

  • Fixed a bug that could softlock players in the shower in 1-2 player submarines

  • Fixed player name sometimes not displaying correctly

  • Fixed a crash caused by mines

  • Fixed several bugs related to HUD, pop-ups, and menus

Recap of what has been added and what's still to come

STAY TUNED for the final MAJOR chapter of our Halloween series coming October 28!

All the best, Pharma Corps Management

Source

Steam News / 10 October 2024

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