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Steam News26 December 20256mo ago

Polish and Bug Fixes

Bug Fixes: Steamworks update Fixed issue with one of the fragments being not solvable. Fixed worlds overlapping in one of the fragments making it insolvable. Fixed switches' link trails being too big and confusing.

Full notes

Full Multiworlds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions2 changes0 removals
  • Gameplay
  • Fixes
  • Balance
fixedBug Fixes:Steamworks update
fixedBug Fixes:Fixed issue with one of the fragments being not solvable.
fixedBug Fixes:Fixed worlds overlapping in one of the fragments making it insolvable.
fixedBug Fixes:Fixed switches' link trails being too big and confusing.
fixedBug Fixes:Fixed incorrect movement speed of the player.
addedPolish:Added fade effect for triggering switches. Updated switch images.

Bug Fixes:

  • Steamworks update

  • Fixed issue with one of the fragments being not solvable.

  • Fixed worlds overlapping in one of the fragments making it insolvable.

  • Fixed switches' link trails being too big and confusing.

  • Fixed incorrect movement speed of the player.

Polish:

  • Added fade effect for triggering switches. Updated switch images.

  • Updated lock to be green so as to keep other elements visible behind it. Updated locked image as well.

  • Portals look portal like now.

  • Added flame background to World Pieces. Each Dimension has a different colored flame to indicate easily, which World Piece it is.

  • Improved spikes with cool flame-like effect as well. Atleast the dark dimension for now ːsteamhappyː

  • Fixed long sequences causing font size changes. Now the font size no longer resizes, it's going to be...

Other Additions:

  • For a no-keyboard setup, movement can now be queued using buttons rather than keyboards. You can find it in settings.

Source

Steam News / 26 December 2025

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