In this update7
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Full Muffin Fight update
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Repeated intro
Hello Muffin Fighters!
What changed
- Compatibility
- UI and audio
- Gameplay
- Events
Muffin Fight changes
I am not the best author, so please bear with me as I walk through the changes!
In addition to the current holiday sale, the team over at Red Iron has worked tirelessly to put together a massive update for everyone for the holidays.
It is no secret that we are passionate about this game, and continue to update and overhaul the experience. This time around we wanted to provide more options for single players, a better multiplayer experience, and better connection between users.
NOTE: A huge thank you to everyone who helped on our discord to beta test the new version and to help develop new features! We welcome anyone who wants to join our discord:) (https://discord.gg/rediron)
I am very proud to announce the following changes just before the holidays:
Version 8.1.0.0
New 3D Models & Chefs
After working through many iterations, we finally settled on a new chef design that we all love. This meant creating much more interesting and expressive characters. We added a new cast of characters, voice sync and voice matching, eye blinking and new fun animation systems and poses.
Above shows the improvements in topology and the clean flow of the new characters and designs. This also meant overhauling other 3D models such as the new chef gloves!
Social Space
Development and early releases for the social space went out last year, with significant testing performed over the course of this year. It's a large open space to meet and prepare in a lobby before deciding on their games. This is tied into the holiday events below! But the best part, is this let's you test and play with ovens and ingredients in advance. We went through many iterations, with this one being the most open and easy to learn and use.
Customization
Users now have their own little dedicated console, to rename and manage their characters. Right now it is mostly focused on user name editing and scores, but gives us a great location for character editing int the future! Especially with the new awesome avatars :)
Usernames
With the new social space being able to house a large number of characters at once, finding your friends and family can be daunting. We've added usernames and information to make it easier to find your friends!
Voice sync & Eye Blink
I hinted at this earlier, but the mouth now matches your voice and the characters blink and are more lively and animated. With this, a volume slider for voices and 3D character voices in the playing space have also been added. This makes it a lot easier to play a game with friends and chat as you go along! No more needing to use Discord voice in the background :)
Single Player
Last year we began benchmarking a singleplayer mode. The main goal here is to test and learn about the systems without feeling too pressured in a game. In this release the single player mode is more flushed out, with long term high scores saving, and a whole lot more fun!
Bots
The new bots are quirky and fun. They dance, they wiggle, and they play! It's been no secret that getting enough active players to fill a full match isn't happening all the time, and we feel that adding some robots to play with you was the best way to go. This doesn't replace the single player mode, which
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