Full notes
Full MudGate update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Performance
The "Tactical Evolution" Update
New Gameplay Features
Dynamic Combat Styles: Adapt to the flow of battle! You can now switch between Aggressive, Balanced, and Defensive stances to counter your enemies.
- Expanded Tactical ArsenalI have added new combat flow skills and abilities, giving you more ways to outplay your enemies.
- Prologue GalleryA new gallery mode is now available, allowing you to revisit key scenes and artwork from the prologue.
Balance & Scaling
- Refined High-Level ScalingNPC health scaling beyond Level 30 has been adjusted to smaller increments, ensuring a smoother and fairer difficulty curve in the late game.
UI & Quality of Life
HUD & Log Overhaul: We’ve refactored the Game HUD and logs for better visibility. Critical information is now easier to read in the heat of combat.
Revamped Homepage: The main menu has received a layout refactor for a cleaner, more modern look.
System
Performance & Stability: Various under-the-hood codebase updates to ensure the game remains stable and up-to-date with modern standards.
Source
Changelog.gg summarizes and formats this update. How we read updates.
