What changed
1 fix3 additions1 change0 removals
- Balance
- UI and audio
- Events
- Gameplay
addedIt’s been a while since we updated the Mud and Blood DEMO , but I’m thrilled to share the fully upgraded 0.4.8a version. With new enemies like Volksgrenadiers, Luftwaffe Infantry, and Officers, revamped Trench Mode, and overhauled vehicle mechanics, the chaos has never felt so good. This update brings the improvements we’ve been enjoying on the main branch for some time and is a great chance to introduce your gun-shy friends to the joy of brutality.
fixedFixed a fault where the creation of a brand new profile would crash the games if it generated tip of the Spear or Rear echelon Battle conditions. - Brand new profile will have hard core DDay set to "on" by default - Added a catch for an exception generated by the steam achievement function - Disabling main cannon on a SDKFZ222 will disable the 20mm - Fixed a fault that made pak38s having fuel tanks. - Fixed scrounger command ability to last one mission per tier of rarity - FJs in trench mode will drop on any trenches in end games (on a many wins streak) - Fixed the Siegfried ribbon in campaign. - Fixed some typos (thanks Skaen)
addedWe got some solid gameplay during the holiday season from our pro players and from some very keen new members let's check this out:
changedFor some learning on how to move properly with or without armor support , my fav is Tutle with this Hedgerow patrol which has everything.
addedWe got some new blood learning the ropes and it is really cool to see their progression. Check out LikeableKiwi's fight in Hedgerows
Mud and Blood changes
addedIt’s been a while since we updated the Mud and Blood DEMO , but I’m thrilled to share the fully upgraded 0.4.8a version. With new enemies like Volksgrenadiers, Luftwaffe Infantry, and Officers, revamped Trench Mode, and overhauled vehicle mechanics, the chaos has never felt so good. This update brings the improvements we’ve been enjoying on the main branch for some time and is a great chance to introduce your gun-shy friends to the joy of brutality.
fixedFixed a fault where the creation of a brand new profile would crash the games if it generated tip of the Spear or Rear echelon Battle conditions. - Brand new profile will have hard core DDay set to "on" by default - Added a catch for an exception generated by the steam achievement function - Disabling main cannon on a SDKFZ222 will disable the 20mm - Fixed a fault that made pak38s having fuel tanks. - Fixed scrounger command ability to last one mission per tier of rarity - FJs in trench mode will drop on any trenches in end games (on a many wins streak) - Fixed the Siegfried ribbon in campaign. - Fixed some typos (thanks Skaen)
addedWe got some solid gameplay during the holiday season from our pro players and from some very keen new members let's check this out:
changedFor some learning on how to move properly with or without armor support , my fav is Tutle with this Hedgerow patrol which has everything.
addedWe got some new blood learning the ropes and it is really cool to see their progression. Check out LikeableKiwi's fight in Hedgerows
It’s been a while since we updated the Mud and Blood DEMO, but I’m thrilled to share the fully upgraded 0.4.8a version. With new enemies like Volksgrenadiers, Luftwaffe Infantry, and Officers, revamped Trench Mode, and overhauled vehicle mechanics, the chaos has never felt so good. This update brings the improvements we’ve been enjoying on the main branch for some time and is a great chance to introduce your gun-shy friends to the joy of brutality.
On the full game front of things the game I've took the holidays to fix few things:
- Fixed a fault where the creation of a brand new profile would crash the games if it generated tip of the Spear or Rear echelon Battle conditions. - Brand new profile will have hard core DDay set to "on" by default - Added a catch for an exception generated by the steam achievement function - Disabling main cannon on a SDKFZ222 will disable the 20mm - Fixed a fault that made pak38s having fuel tanks. - Fixed scrounger command ability to last one mission per tier of rarity - FJs in trench mode will drop on any trenches in end games (on a many wins streak) - Fixed the Siegfried ribbon in campaign. - Fixed some typos (thanks Skaen)
We got some solid gameplay during the holiday season from our pro players and from some very keen new members let's check this out:
Check out Cheeks dropping on DDay in unfair mode (NG++) and finishing with all his troops but not without a tough fight. in 9 mins mind you.
For some learning on how to move properly with or without armor support, my fav is Tutle with this Hedgerow patrol which has everything.
Tiger hunts are always fun to watch, here's one in the outskirts of Brest by Crono.
We got some new blood learning the ropes and it is really cool to see their progression. Check out LikeableKiwi's fight in Hedgerows
Next patch is about polishing what we got in the game and few interesting additions that have been suggested by the community. I wish you all a very good 2025.
Respectfully, -urb