HomeGamesUpdatesPricingMethodology
Steam News23 January 20251y ago

The demo is finally here!

I am super thrilled to announce that the demo for Whiskers and Wizardry is finally live!

Full notes

Full Mr. Sparkle's Nightmare update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedNew enemy power system: Each section provides a power for all enemies in the section. In the demo you can face 3 different powers at the moment: Immolation Pulse: Enemies creates an explosion around them every few seconds! Speedster: Enemies move 30% faster. Self destruct: Enemies creates a large explosion when they die - watch out!
addedLoads of polishing, including: Better control sprites Cannot pick up items when you have a full inventory Better area of attack marks Better performance New boss screen to make players ready for the fight! Better markers for UI navigation - making everything easier to see especially on smaller screens like the Steam Deck. Updated difficulty system and better explanations on what higher difficulties mean. Updated tooltip visuals. Updated ground graphics with more grass to feel less plain. Implemented a more suitable, easier readable font.

Mr. Sparkle's Nightmare changes

addedNew enemy power system: Each section provides a power for all enemies in the section. In the demo you can face 3 different powers at the moment: Immolation Pulse: Enemies creates an explosion around them every few seconds! Speedster: Enemies move 30% faster. Self destruct: Enemies creates a large explosion when they die - watch out!
addedLoads of polishing, including: Better control sprites Cannot pick up items when you have a full inventory Better area of attack marks Better performance New boss screen to make players ready for the fight! Better markers for UI navigation - making everything easier to see especially on smaller screens like the Steam Deck. Updated difficulty system and better explanations on what higher difficulties mean. Updated tooltip visuals. Updated ground graphics with more grass to feel less plain. Implemented a more suitable, easier readable font.

I am super thrilled to announce that the demo for Whiskers and Wizardry is finally live! This also means that the playtest is taken down for now - it might get up later with a more complete build when the release date is closing in.

The updates for the demo:

  • New enemy power system: Each section provides a power for all enemies in the section. In the demo you can face 3 different powers at the moment:

    • Immolation Pulse: Enemies creates an explosion around them every few seconds!

    • Speedster: Enemies move 30% faster.

    • Self destruct: Enemies creates a large explosion when they die - watch out!

  • Loads of polishing, including:

    • Better control sprites

    • Cannot pick up items when you have a full inventory

    • Better area of attack marks

    • Better performance

    • New boss screen to make players ready for the fight!

    • Better markers for UI navigation - making everything easier to see especially on smaller screens like the Steam Deck.

    • Updated difficulty system and better explanations on what higher difficulties mean.

    • Updated tooltip visuals.

    • Updated ground graphics with more grass to feel less plain.

    • Implemented a more suitable, easier readable font.

Source

Steam News / 23 January 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.