HomeGamesUpdatesPricingMethodology
Steam News17 January 20251y ago

From Playtest to Demo!

Today, I've sent my Demo to review at Valve and when that gets approved sometime next week (hopefully) I will shut down the playtest and support the Demo only.

Full notes

Full Mr. Sparkle's Nightmare update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
addedToday, I've sent my Demo to review at Valve and when that gets approved sometime next week (hopefully) I will shut down the playtest and support the Demo only. That said, the playtest has just been updated so that it is the same as the current Demo build - this means new content for you guys and a better play experience.
addedThe camp is expanded so you can see new areas - they cannot be entered in the demo though
changedWhen defeating the final boss (which has moved to section 9) the player is now met with a little bit of story instead of just getting a win-screen.
changedDifficulty and progression has been adjusted once more. The goal is that the demo should encourage players to play about 3 run-throughs to get enough of a taste of the game. This should equal to about 30 minutes of playtime.

Mr. Sparkle's Nightmare changes

addedToday, I've sent my Demo to review at Valve and when that gets approved sometime next week (hopefully) I will shut down the playtest and support the Demo only. That said, the playtest has just been updated so that it is the same as the current Demo build - this means new content for you guys and a better play experience.
addedThe camp is expanded so you can see new areas - they cannot be entered in the demo though
changedWhen defeating the final boss (which has moved to section 9) the player is now met with a little bit of story instead of just getting a win-screen.
changedDifficulty and progression has been adjusted once more. The goal is that the demo should encourage players to play about 3 run-throughs to get enough of a taste of the game. This should equal to about 30 minutes of playtime.

Today, I've sent my Demo to review at Valve and when that gets approved sometime next week (hopefully) I will shut down the playtest and support the Demo only. That said, the playtest has just been updated so that it is the same as the current Demo build - this means new content for you guys and a better play experience.

  • More levels of the forest area

  • The camp is expanded so you can see new areas - they cannot be entered in the demo though

  • The winter and mushroom areas are prohibited now - instead the demo is entirely played in the forest area.

  • When defeating the final boss (which has moved to section 9) the player is now met with a little bit of story instead of just getting a win-screen.

  • Difficulty and progression has been adjusted once more. The goal is that the demo should encourage players to play about 3 run-throughs to get enough of a taste of the game. This should equal to about 30 minutes of playtime.

I hope you all will go an play the demo once it comes out and leave a review :)

Thanks for all the feedback I've received - it has helped alot on making a better game and preparing for the demo!

Happy gaming - Mathias Zillo Zillo Games

Source

Steam News / 17 January 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.