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Steam News7 August 20268d ago

Mr. Sleepy Man Update 08-07-2026!

Got a pretty sizeable update on the game, fixing a bunch of bugs as well as adding some nice quality of life adjustments! Also, if you've played the game and loved it, please leave a review! It helps the game so much!

Full notes

Full Mr. Sleepy Man update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions3 changes0 removals
  • Gameplay
  • Fixes
  • Performance
  • UI and audio
addedGot a pretty sizeable update on the game, fixing a bunch of bugs as well as adding some nice quality of life adjustments! Also, if you've played the game and loved it, please leave a review! It helps the game so much!
addedHelp Manual Revisions: New section for Time mechanics, explaining broken memories and time loops in more detail. To Do explanations moved to this section and reworded to be more concise. Loading screen Tips added to the end of the manual and will populate as you progress through the game.
fixedFixed a bug where the dialogue for “Talking Smack” would not trigger if you spammed skipped all of Chunky’s dialogues in the previous cutscene. In addition, the dialogue will also play when you enter from the Chunky Bear memory in Nowhere Land, making this achievement more accessible.
fixedFixed a visual error where Dogmaster’s voicemail prompts for “Previous” and “Next” were not showing correctly.
changedLarge optimization pass for Spooky Dook Maze.
changedGeneral LOD refinement to reduce object pop ins, specifically for Very High graphics settings.

Mr. Sleepy Man changes

addedGot a pretty sizeable update on the game, fixing a bunch of bugs as well as adding some nice quality of life adjustments! Also, if you've played the game and loved it, please leave a review! It helps the game so much!
addedHelp Manual Revisions: New section for Time mechanics, explaining broken memories and time loops in more detail. To Do explanations moved to this section and reworded to be more concise. Loading screen Tips added to the end of the manual and will populate as you progress through the game.
fixedFixed a bug where the dialogue for “Talking Smack” would not trigger if you spammed skipped all of Chunky’s dialogues in the previous cutscene. In addition, the dialogue will also play when you enter from the Chunky Bear memory in Nowhere Land, making this achievement more accessible.
fixedFixed a visual error where Dogmaster’s voicemail prompts for “Previous” and “Next” were not showing correctly.
changedLarge optimization pass for Spooky Dook Maze.

Got a pretty sizeable update on the game, fixing a bunch of bugs as well as adding some nice quality of life adjustments! Also, if you've played the game and loved it, please leave a review! It helps the game so much!

  • Help Manual Revisions:

    • New section for Time mechanics, explaining broken memories and time loops in more detail.

      • To Do explanations moved to this section and reworded to be more concise.

    • Loading screen Tips added to the end of the manual and will populate as you progress through the game.

  • If the player is starting the game on a consecutive playthrough, completed the tutorial, but have not been to Nowhere Land yet, the game will automatically start at Bedtime.

  • Fixed a bug where the dialogue for “Talking Smack” would not trigger if you spammed skipped all of Chunky’s dialogues in the previous cutscene.

    • In addition, the dialogue will also play when you enter from the Chunky Bear memory in Nowhere Land, making this achievement more accessible.

  • Fixed a visual error where Dogmaster’s voicemail prompts for “Previous” and “Next” were not showing correctly.

  • Large optimization pass for Spooky Dook Maze.

  • General LOD refinement to reduce object pop ins, specifically for Very High graphics settings.

  • Mip Map Texture artifacts cleaned up for the Cashier and Rat characters. This was very noticeable on lower graphics settings.

  • Fixed The Moon Mayor’s eyes glitching during the Mess Everything Up cutscene.

  • Some content adjustments for Spooky Dook dialogues and the Tony Time warning signs.

Source

Steam News / 7 August 2026

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