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Steam News19 June 202617d ago

Mr. Sleepy Man Update for 6-19-2026!

Got a small update for this weekend that fixes a couple issues! If you find any further bugs, please report them to the bug fixing channel in the discord! Thanks for playing everyone and have a great weekend!

Full notes

Full Mr. Sleepy Man update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions0 changes0 removals
  • UI and audio
  • Fixes
fixedFixed an audio glitch on the moving water platforms.
fixedFixed a bug where the boss music would cut out when Smash Mouse tripped.
fixedFixed an audio glitch where the spinner audio would not progress. (most of these audio glitches were caused by an FMOD update)
fixedFixed the hourglass shortcuts not responding to being rolled into.
fixedFixed the checkpoint inside the clock tower. It was not set properly, causing a softlock when falling to your death.
fixedFixed a potential bug where interactions would softlock after an interactable object was destroyed while still being observed.

Mr. Sleepy Man changes

fixedFixed an audio glitch on the moving water platforms.
fixedFixed a bug where the boss music would cut out when Smash Mouse tripped.
fixedFixed an audio glitch where the spinner audio would not progress. (most of these audio glitches were caused by an FMOD update)
fixedFixed the hourglass shortcuts not responding to being rolled into.
fixedFixed the checkpoint inside the clock tower. It was not set properly, causing a softlock when falling to your death.

Got a small update for this weekend that fixes a couple issues! If you find any further bugs, please report them to the bug fixing channel in the discord! Thanks for playing everyone and have a great weekend!

Changelist:

  • Fixed an audio glitch on the moving water platforms.

  • Fixed a bug where the boss music would cut out when Smash Mouse tripped.

  • Fixed an audio glitch where the spinner audio would not progress. (most of these audio glitches were caused by an FMOD update)

  • Fixed the hourglass shortcuts not responding to being rolled into.

  • Fixed the checkpoint inside the clock tower. It was not set properly, causing a softlock when falling to your death.

  • Fixed a potential bug where interactions would softlock after an interactable object was destroyed while still being observed.

Source

Steam News / 19 June 2026

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