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Steam News15 March 20263mo ago

Mr. Sleepy Man Update! Gameplay and Bug Fixes!

I made a bunch of fixes in the last 3 days! Check 'em out! Gameplay: I added a reticle for dropping and throwing items to make that mechanic clearer.

Full notes

Full Mr. Sleepy Man update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes4 additions2 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
changedGameplay:
addedI added a reticle for dropping and throwing items to make that mechanic clearer.
addedYou can now dive with your pillow out of the Glide and Cranium Clonk (ground pound).
removedRemoved all cool down time for chaining moves out of the Cranium Clonk (ground pound).
fixedFixed a bug where you could break Tony Time after trapping Smash Mouse and start the boss again.
fixedFixed the collider for the soap in a Plumber’s Worst Nightmare. It also has slippery properties now!

Mr. Sleepy Man changes

changedGameplay:
addedI added a reticle for dropping and throwing items to make that mechanic clearer.
addedYou can now dive with your pillow out of the Glide and Cranium Clonk (ground pound).
removedRemoved all cool down time for chaining moves out of the Cranium Clonk (ground pound).
fixedFixed a bug where you could break Tony Time after trapping Smash Mouse and start the boss again.

I made a bunch of fixes in the last 3 days! Check 'em out!

Gameplay:

  • I added a reticle for dropping and throwing items to make that mechanic clearer.

  • You can now dive with your pillow out of the Glide and Cranium Clonk (ground pound).

  • Removed all cool down time for chaining moves out of the Cranium Clonk (ground pound).

Bugs:

  • Fixed a bug where you could break Tony Time after trapping Smash Mouse and start the boss again.

  • Fixed the collider for the soap in a Plumber’s Worst Nightmare. It also has slippery properties now!

  • Fixed a bug with the pizza in Tony’s Pizza floating out of hands and disappearing at times.

  • Fixed a bug where bigger items can push you through the ground while standing on a slope.

  • Fixed a bug with the checkpoint in the windmill after breaking out of jail.

  • I added a respawn checkpoint in the maze in case you fall through the ground.

  • Added a failsafe for the broken memory sequence in Nowhere Land.

  • Fixed a bug where items weren’t respawning in Nowhere Land if you lost them.

  • Fail safe for the guitar UI not showing up when learning songs in certain edge cases.

If you happen to find more bugs, please submit them to the bug fixing channel in the game's discord! I'm a solo developer, so doing my best to fix them as I see 'em!

Thank you to everyone who submitted the bugs, you're all helping to make the game better!

-Devin

Source

Steam News / 15 March 2026

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