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Steam News5 April 20263mo ago

v1.0.6 - Public Test Part 1

If you haven't already please leave me a Steam review, it really helps me a lot! Reminder that Beta Builds are not final! ⚠️⚠️⚠️!!!IMPORTANT READ!!!

Full notes

Full MR FARMBOY update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions4 changes1 removal
  • Compatibility
  • Gameplay
  • UI and audio
changedReminder that Beta Builds are not final!
addedIt is recommended that you make a new savefile If you choose to join Public Beta, but if you join with an existing savefile, do not try to use that savefile on the Stable version, it will may get corrupted.
changedPublic Beta can be accessed by going to your Library → right-click the game → Properties → Betas → Public Beta .
changedv1.0.6 - BETA Part 1
changedDEFAULT KEYBINDS HAVE CHANGED!
removedComplete Decoration Placement Rework Decorations work like Buildings now. You can move them or remove them on the spot.

MR FARMBOY changes

changedReminder that Beta Builds are not final!
addedIt is recommended that you make a new savefile If you choose to join Public Beta, but if you join with an existing savefile, do not try to use that savefile on the Stable version, it will may get corrupted.
changedPublic Beta can be accessed by going to your Library → right-click the game → Properties → Betas → Public Beta .
changedv1.0.6 - BETA Part 1
changedDEFAULT KEYBINDS HAVE CHANGED!

If you haven't already please leave me a Steam review, it really helps me a lot!

Reminder that Beta Builds are not final!

⚠️⚠️⚠️!!!IMPORTANT READ!!!⚠️⚠️⚠️

It is recommended that you make a new savefile If you choose to join Public Beta, but if you join with an existing savefile, do not try to use that savefile on the Stable version, it will may get corrupted.

You can also backup your savefiles, by going to %appdata%/Godot/app_userdata/MR FARMBOY/game_data

Public Beta can be accessed by going to your Library → right-click the game → Properties → Betas → Public Beta.

v1.0.6 - BETA Part 1

DEFAULT KEYBINDS HAVE CHANGED!

  • INPUT/KEYBINDS Rework

    1. Complete rework of Input System, the keybinds, will be reset.

    2. All controls have glyphs now for keyboard/mouse, steamdeck, xbox, ps, switch.

  • Complete Decoration Placement Rework

    • Decorations work like Buildings now.

    • You can move them or remove them on the spot.

  • UI Polish

    1. Added glyphs to menu buttons

    2. Move between tabs using Shoulder buttons on controller

  • QoL

    1. You can now close menus with right click, can also be changed in Input Setting.

    2. For Crafting Menu is set to Crafting Cancel.

      (Developer Note: If its too clunky let me know and I can remove it from Crafting Cancel)

    3. Moving a building removes collision from the building until you place it down.

      1. Canceling Moving will teleport you back.

  • Bug Fixes & Tweaks

    1. Fixed a bunch of clunky Interactions.

    2. Trees no longer leave ghosts behind, when they are fully harvested.

    3. Adjusted the Roll requirement for decorations on Incremental Mode.

    4. Fixed an issue with highlights in advancements where it wouldn't save them as shown when using a controller.

    5. Fixed an issue where steam decoration achievements wouldn't be given on Incremental Mode.

    6. Fixed an issue where if you planted a crop for the first time and you didn't water it, it wouldn't register for the Farmer to Water it.

    7. Fixed an issue with the Markets/Warehouses/Coops/Barns where the Warning Visual Message wouldn't clear properly if the buildings were reachable.

    8. Fixed an issue where Items wouldn't display properly on the Right side of the screen.

Source

Steam News / 5 April 2026

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