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Steam News19 March 20263mo ago

Moves of the Diamond Hand — Available April 13th, 2026

I'm excited to finally announce that Moves of the Diamond Hand will launch in Early Access on April 13th, 2026.

In this update3

Full notes

Full Moves Of The Diamond Hand update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Balance
changedThe GameThese opening chapters — the first two in a multi-chapter story — lay out the world, its characters, and its challenges. Based on playtests, this is by far the longest and most substantial game I've ever made. I can say with confidence that you're looking at 10 to 12 hours of gameplay in these first two chapters alone, with more if you want to replay them.
addedThe GameThe plot revisits characters and the world from past games while introducing new layers of drama and world-building. The social complexity and drama from my past work is back in full, but the lens has widened. This is my biggest swing yet, and it's 10 years deep into my game development journey.
addedWhy Early AccessWhen I make games, it's always been a transparent and collaborative process. Public playtests, informal hangout sessions, closed betas. This has been the development rhythm for the past three games, mostly with my community here in New York. These games wouldn't be what they are without honest feedback from players, and Early Access is the most accurate way I know to carry that spirit forward. Opening up to you, the Steam community, feels like the right fit all around.
changedWhy Early AccessThe game’s balance is where I want it right now, but I genuinely don't know what players are going to find – what systems they'll break, what combinations they'll discover. I want to know. I want to improve it in real time.
addedPlay It NowAn updated demo is available right now, and it introduces a lot of new concepts since last year's version. You can also wishlist the game immediately.
I can say with confidence that you're looking at1012hoursI can say with confidence that you're looking at increased, buff

Moves Of The Diamond Hand changes

changedThese opening chapters — the first two in a multi-chapter story — lay out the world, its characters, and its challenges. Based on playtests, this is by far the longest and most substantial game I've ever made. I can say with confidence that you're looking at 10 to 12 hours of gameplay in these first two chapters alone, with more if you want to replay them.
addedThe plot revisits characters and the world from past games while introducing new layers of drama and world-building. The social complexity and drama from my past work is back in full, but the lens has widened. This is my biggest swing yet, and it's 10 years deep into my game development journey.
addedWhen I make games, it's always been a transparent and collaborative process. Public playtests, informal hangout sessions, closed betas. This has been the development rhythm for the past three games, mostly with my community here in New York. These games wouldn't be what they are without honest feedback from players, and Early Access is the most accurate way I know to carry that spirit forward. Opening up to you, the Steam community, feels like the right fit all around.
changedThe game’s balance is where I want it right now, but I genuinely don't know what players are going to find – what systems they'll break, what combinations they'll discover. I want to know. I want to improve it in real time.
addedAn updated demo is available right now, and it introduces a lot of new concepts since last year's version. You can also wishlist the game immediately.

I'm excited to finally announce that Moves of the Diamond Hand will launch in Early Access on April 13th, 2026.

Moves Of The Diamond Hand

The Game

These opening chapters — the first two in a multi-chapter story — lay out the world, its characters, and its challenges. Based on playtests, this is by far the longest and most substantial game I've ever made. I can say with confidence that you're looking at 10 to 12 hours of gameplay in these first two chapters alone, with more if you want to replay them.

This game is an RPG through and through. I've taken the dice mechanics and brought them fully into first-person, deepening everything around them. Every playthrough sends players on a distinct journey through one city block. Go one direction and you'll stumble into situations and dice combinations you'd never find another way. Do your laundry first, or head straight to the jazz bar. Take out a loan and sit with that dice condition, or sneak around and steal the library card. These choices create emergent challenges and opportunities that ripple through the story. As of now, there are four main quest paths that crisscross and ultimately converge on the central mystery: who is the Diamond Hand?

This is very much Club Low, but bigger and deeper.

The plot revisits characters and the world from past games while introducing new layers of drama and world-building. The social complexity and drama from my past work is back in full, but the lens has widened. This is my biggest swing yet, and it's 10 years deep into my game development journey.

Why Early Access

When I make games, it's always been a transparent and collaborative process. Public playtests, informal hangout sessions, closed betas. This has been the development rhythm for the past three games, mostly with my community here in New York. These games wouldn't be what they are without honest feedback from players, and Early Access is the most accurate way I know to carry that spirit forward. Opening up to you, the Steam community, feels like the right fit all around.

The game’s balance is where I want it right now, but I genuinely don't know what players are going to find – what systems they'll break, what combinations they'll discover. I want to know. I want to improve it in real time.

And know that when you join Early Access, you get everything that's there now and all future content for the game going forward.

Play It Now

An updated demo is available right now, and it introduces a lot of new concepts since last year's version. You can also wishlist the game immediately.

Come join me on April 13th. I'm so excited for you to play this.

Source

Steam News / 19 March 2026

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