In this update5
Full notes
Full MOVAFORT update
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What changed
- Maps
- UI and audio
- Fixes
- Events
MOVAFORT changes
New Features:
Stealth Kill: Killing Villagers with 1 Hit Won't make player wanted as long as no Other Villagers Saw The Player in a Short Period After the Kill
Changed:
Updated New Biome Discovery Notification to Display Biome Name
Updated the Steal Button Overlay so that Player won't be able to see behind the Steal Button overlay when looking at an inventory
Bug Fixes:
Fixed Player be able to Jump very high
Fixed NPC Glitch After Player Time Travel to the Past.
Fixed the message (Villaged Killed) to (Villager Killed)
Fixed player be able to Sleep in Biome while wanted, Now Player will get a message says that he cant sleep in this Biome
Fixed World Borders would Cast Shadows
Fixed Event Altar Sign (?) Dont get removed after player upgrade a Tool
Fixed Event Chest being Locked Some Times
Fixed a Paradox Items Problem, Well its too Complex to Explain all you need to know that Items won't be Destroyed mistakenly by a Paradox again, Fixed a ultra rare case of items being destroyed by paradox where the item is touched for the first time by player this timeline and is marked as a paradox from another timeline, by Time Travel Equations this should not be possible but here we are.
Don't Miss:
6 WAYS TO STEAL USING TIME TRAVEL - MOVAFORT Tutorial #1
Source
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