Full notes
Full Moto Knight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Workshop
Moto Knight changes
New Features
Added a level timer that records your fastest time in each level
Added a game timer that tracks the pace of your overall run
Added a scoreboard to the pause menu that shows which levels you’ve completed and the fastest times you’ve achieved on them
Added a “New Game” button to the pause menu so you can quickly restart your entire run
Bug Fixes/Minor Changes
Fixed a bug that would cause the game to lock if the player pressed space during a cut scene
Updated music file with improved mixing
Buffed Spinning Hammer Barrier in Level Select Dungeon
Source
Changelog.gg summarizes and formats this update. How we read updates.
