Full notes
Full Moto Knight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Thanks to everyone who downloaded Moto Knight and brought back feedback and bug reports! You guys had a lot of great ideas, and I'm hoping to implement a lot of fun additions - but for now, here are some immediate improvements!
GAMEPLAY
Removed fall damage
Launching pads can no longer be activated by passively holding “jump” button
BUG FIXES
Fixed visual errors on corners of objects
Fixed camera following into out of bounds regions
Removed “(DEBUG)” text from gameplay window
Launch pads cannot be used after death
SUPPORT
Removed unused assets, reducing overall project size
Source
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