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Steam News16 March 20263mo ago

Foundation Bug Fixes - v0.4.007

Fixes from reports from the weekend: Large number display no longer throws an exception if "Infinity" or > 1trillion gets passed in. Fix a rare case where mote patches can be destroyed mid Sovereign Manaheart burst.

Full notes

Full MoteMancer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions2 changes2 removals
  • Gameplay
  • Fixes
  • UI and audio
removedLarge number display no longer throws an exception if "Infinity" or > 1trillion gets passed in.
fixedFix a rare case where mote patches can be destroyed mid Sovereign Manaheart burst.
changedCapture doodad size at creation time (another random guess fix for large doodads and doodad nudge interactions).
fixedFixed a rare case where hitting x while you had no entity held could cause an exception.
fixedFix for Shear not be able to bind it to your action bar.
fixedFix issues with saves where stale references to Echo Tracer or Wavedash were in your action bar.

MoteMancer changes

removedLarge number display no longer throws an exception if "Infinity" or > 1trillion gets passed in.
fixedFix a rare case where mote patches can be destroyed mid Sovereign Manaheart burst.
changedCapture doodad size at creation time (another random guess fix for large doodads and doodad nudge interactions).
fixedFixed a rare case where hitting x while you had no entity held could cause an exception.
fixedFix for Shear not be able to bind it to your action bar.

Fixes from reports from the weekend:

  • Large number display no longer throws an exception if "Infinity" or > 1trillion gets passed in.

  • Fix a rare case where mote patches can be destroyed mid Sovereign Manaheart burst.

  • Capture doodad size at creation time (another random guess fix for large doodads and doodad nudge interactions).

  • Fixed a rare case where hitting x while you had no entity held could cause an exception.

  • Fix for Shear not be able to bind it to your action bar.

  • Fix issues with saves where stale references to Echo Tracer or Wavedash were in your action bar.

  • You are no longer affected by entropy while in Oracle.

  • Bunch of windows are using PowerStat but were not set up to use their tooltip.

  • Fix for Altars being able to desync progress if it fails to load pedestal information.

Thanks everyone! Back to the lab. 🌿

Source

Steam News / 16 March 2026

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