Full notes
Full Mossroot update
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What changed
- Gameplay
August 2nd
It's been a long road, but I'm happy to finally officially announce the release date of MossRoot as August 2nd! I'm so excited to be able to finally share the finished project with you all, and have been spending this last month hard at work finishing the final touches of art and writing for this game. It's been an adventure getting to this point, and hope that you all will be pleased with the final product!
What's left on my end?
The game itself is complete. Gameplay, aside from some balancing tweaks is locked in, and barring any major bugs will not need any major changes until the official release! I have a few more pieces of art to pound out and some dialog to refine and finalize and will otherwise be playtesting as much as possible to make sure it's as bug free as it can be.
A Thank You
I'm a single dev, and aside from the music provided by the wonderful Sam Shandley, I've been in charge of every aspect of this games development. This has been a wonderful passion project, and it's been a fun balancing act as we get closer to release. I'm pounding out all the glitches I and playtesters can find, and if any pop up during release I will do whatever I can to fix them as they release. The amount of support and outreach I've received has been heartwarming, and I appreciate every single wishlist I've gotten. Thank you all so much, and I look forward to seeing you release day!
Source
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