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- Mosaica: Arboreal
🌿 Mosaica: Arboreal Roadmap 🌿
We are a tiny studio and, honestly, game dev is tricky—sometimes it feels like there’s a gremlin living in the code specifically to break things. Please be patient with us; we promise we are overall very good gnomes. Ja…
Store9 changesBalanceGameplay - Mosaica: Arboreal
We are launching
Welcome. Sit comfortably. Relax. The release has arrived. At last, you can lay your hands on our little... toy. All video games are toys in the abstract, but this one—while reminiscent of others—is different in its natu…
Patch notes2 changesBalanceGameplay - Mosaica: Arboreal
Major update to the demo before the release
Thanks for sticking around for so long. We have made a lot of changes to the game, and they are too numerous to actually list. Anyhow, the demo has been updated and the game will be released really soon. But just to giv…
Announcement1 changeGameplay - Mosaica: Arboreal
Updated Demo
What has changed: The tutorial has been enhanced. It now provides a clearer explanation of how abilities work. • More narration has been added to the game. Both the prologue screens and an in-game side dialogue window o…
Announcement2 changesGameplayPerformance - Mosaica: Arboreal
Updates to the demo
Welcome back, Evokers! We’ve worked up a few improvements for the game demo, like a tale passed around the hearth. One big change is the new skill tree. The old ability discovery trick is back, but it’s different now—mo…
Announcement1 changePerformance - Mosaica: Arboreal
Welcome Evokers
What is this game? The formula for the game is quite simple. It starts like Cookie Clicker because you click tiles a lot, then it kind of morphs into Vampire Survivors because you manage adding abilities and there are l…
Store2 changesGameplay


