In this update5
Full notes
Full Moor Rail update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
- Fixes
Moor Rail changes
Moor Rail – Update Notice
Hello, this is Play Mephistowaltz.
Moor Rail is steadily approaching its official release, and we continue to carefully look after and refine the game. As we move forward, the game will keep getting better.
Below are the details of this update.
Visual & Immersion Improvements
Since the previous update, lighting has been added to each stage. While it may be a small change, we hope it helps slightly increase immersion and atmosphere.
Upcoming Content
Red & Blue Bosses have been added, but they will be available to play in the next update.
Train Progression & Balance
The maximum level of all trains has been increased from level 6 to level 10.
A balance pass has been applied to all trains. Most of the changes focus on buffs to allow for more enjoyable and flexible gameplay.
Story Expansion
Factory story content has been added. You can experience this directly in the game.
Bug Fixes
Several minor bugs have been fixed.
Moor Rail will continue to improve as we move closer to full release, with player experience always being our top priority.
Thank you for playing, and please look forward to the next update.
– Play Mephistowaltz
Source
Changelog.gg summarizes and formats this update. How we read updates.
