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Steam News16 October 201510y ago

Update #4 - Seeds, Plants, and Challenges!

The biggest update yet! Several new items, from the low-level buffs to ridiculously powerful late-game enhancements.

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Full Moonstrider update

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What changed

0 fixes3 additions5 changes3 removals
  • Events
  • Gameplay
  • Balance
addedThe biggest update yet! Several new items, from the low-level buffs to ridiculously powerful late-game enhancements. The first creatures of a brand-new alien race, the KaasTau are scattered around the galaxy as well; symbiotic plant-machine hybrids with a focus on summoning and ranged attacks. Most exciting though, is character progression! Each character has three challenges, from resource gathering, defeating bosses, moving quickly, or finding secret areas. Completing a challenge gives items, resources, or special maneuvers. Let us know what you think! Content
addedThree new basic items: Decennial Bloom, Photosynthesis Gland, and the Combat AI
addedNew superpowerful items as late-game Boss rewards.
changedBalance
changedHealth drops are more forgiving, with a chance of drops as long as you're not at full HP
changedChanged solar system sizes; smaller early game, larger late game

The biggest update yet! Several new items, from the low-level buffs to ridiculously powerful late-game enhancements. The first creatures of a brand-new alien race, the KaasTau are scattered around the galaxy as well; symbiotic plant-machine hybrids with a focus on summoning and ranged attacks. Most exciting though, is character progression! Each character has three challenges, from resource gathering, defeating bosses, moving quickly, or finding secret areas. Completing a challenge gives items, resources, or special maneuvers. Let us know what you think! Content

  • Each character has 3 challenges to complete for some extra firepower, resources, or tricks

  • Pause menu displays controls and play time

  • Seeded runs with 36^8 possible seeds

  • Three new basic items: Decennial Bloom, Photosynthesis Gland, and the Combat AI

  • New superpowerful items as late-game Boss rewards.

  • Three of the KaasTau

Balance

  • William is unlocked earlier, after reaching the Space Station

  • Health drops are more forgiving, with a chance of drops as long as you're not at full HP

  • Changed solar system sizes; smaller early game, larger late game

  • Increased Supernova countdown by 50s

  • Decreased Shield Ore spawns

  • Viktor's Shield Beacon gives 3 temporary shield

  • Shield Beacon has slightly larger radius

  • Heimdall AI's main cannon shots are slower and weaker

Bug Fixes

  • Gun recoil will no longer pull you forward

  • Play time no longer increases while loading or paused

  • Jumping between planets resets Emergency

  • Fire Slugs should no longer grow arbitrarily large

  • Emergency Beacons don't trigger on the Space Station

Source

Steam News / 16 October 2015

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