Update history
Latest Moons That Belong updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Moons That Belong
Thank you!
Hey there, everyone! I would love to thank you all on behalf of v4.games for trying out our little demo for Moons That Belong! We're incredibly thankful for all the feedback and that you found time to try it out! The Ne…
Announcement5 changesPerformanceUI/audio - Moons That Belong
Demo Patch #4
Changelog: AI rebalancing pass: Attack chance has been reduced and their reaction time increased.
Announcement1 changeGameplay - Moons That Belong
Feature showcase: Systems outliner
Hey! I'd like to show you a brand new UI widget that just got implemented in Moons That Belong: The systems outliner! It allows you to have a better control over your systems and makes it easier to spot if any of the sy…
Announcement3 changesUI/audioMaps - Moons That Belong
Demo feature freeze
Hey, Demo features will now be frozen and any subsequent updates will only be made to the upcoming (release date TBA) EA release. We will still provide patches for bug fixing and performance improvement purposes. And wi…
Announcement2 changesPerformanceGameplay - Moons That Belong
Demo Patch #3
Changelog: - AI activity is now tied to the game speed (makes the game more challenging and dynamic on higher speeds)
Announcement - Moons That Belong
Demo Patch #2
Changelog: - Improved AI balancing (increased the difficulty of the Warmonger AI) - Fixed Fog of War not being enabled on quicksave load
Announcement1 changeFix - Moons That Belong
Demo Patch #1
Changelog: - Introduced a new Star Quality setting to improve game performance on low-end devices. - Fixed 1 game crash. - Small optimisation improvements.
Announcement1 changeFixPerformance - Moons That Belong
THE DEMO IS OUT!
Hey! The demo for Moons That Belong has just been released! I hope you will enjoy the experience! Visit the store page to download it now.
Store1 change - Moons That Belong
Build AF9F8C3
Patch Notes ai placement reworked ai rebalancing pass ai defensive strategy implemented autosave system main menu rework bugfixing multi-system rectangular selection platform layer improvements code refactor
Patch notes1 changeGameplay - Moons That Belong
Tech deep dive: The engine behind Moons That Belong
Behind the Scenes: The Engine Powering Moons That Belong Welcome to our development blog for "Moons That Belong". Today, we're pulling back the curtain to show you the technology that's bringing our game to life. Let's…
Patch notes16 changesFixWorkshop - Moons That Belong
Visual Pass #3: Ambient skybox color
Announcement - Moons That Belong
Visual Pass #2
Announcement - Moons That Belong
Visual pass #1
Announcement - Moons That Belong
Patch: Game Speed control
Implemented a global speed control widget. You can also pause the game if you want to go on a break.
Announcement - Moons That Belong
Hotfix #1
Fixed fullscreen behavior on alt+tab. Music volume starts at 50% by default now.
Announcement1 changeFix - Moons That Belong
Path to Next Fest!
Hey there! We're excited to showcase our demo publicly on the upcoming October's Steam Next Fest! We can't wait for you to try it out! Demo release contains a skirmish battle mode with randomly generated galaxy and AI o…
Announcement



