Update log
Full Moonlighter 2: The Endless Vault update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello Merchants,
Extracted changes
- Gameplay
- Events
- Balance
Our 1st Early Access Content Update is live! As we mentioned before, we’re constantly gathering your feedback, which helps us improve your experience in Tresna. This is the first Content Update, but there’s still more to come before the full release.
As a reminder: during Early Access there will be one more Content Update, followed by even more content when version 1.0 launches. We’ll keep teasing what’s coming in our monthly updates and keep you informed about our progress!
Below you can find our updated Roadmap:
In general, this patch makes the overall experience smoother for both new and returning players, and we cannot wait for your valuable feedback about it!
Overall changes and additions include:
20 Combat Rooms Set
Nou & Anacard’s Perks Set
Sliver’s Perks Set
New Upgrades at Eris's and K33P3R's
Another Endless Vault Challenge to beat
Shop Cosmetics Set
New Dungeon Path
New Weapon and Armor
The Greed Colosseum
Improved Perks, Relics, and overall balance
…and more
Check out the highlights of the new update below:
The Greed Colosseum
After defeating a boss, you’ll unlock an alternative path: The Greed Colosseum.
It’s a completely new challenge with escalating difficulty that appears as soon as you unlock the fifth key in the Endless Vault. Sliver discovered this dangerous realm where only the bravest adventurers can test their skills.
The promise? Legendary relics, more boss materials, and bigger rewards.
The cost? If you fail, the relics in your backpack will have their quality halved. Not just the ones earned in the Colosseum, but also the ones you brought with you.
This is the kind of tension we’ve been aiming for, creating a more meaningful risk-reward dynamic. And to make things even more fun, a laurel crown will appear on Will’s head whenever he beats his previous record.
New Dungeon Path (Hex)
As mentioned previously, we’re introducing a new perk path: Hex.
This path allows you to curse enemies, deal damage over time, and transfer those effects to nearby targets, creating powerful chain reactions that work great with other combat perk paths.
It unlocks once you reach Endless Vault Challenge 2, with no additional requirements.
New Weapon: Blo-Blitz
Another exciting addition to your armory is Blo-Blitz.
This weapon has its own rhythm, timing, and combat identity, built around constant pressure and rapid-fire attacks that keep enemies on edge. Add a perk that stacks power with every hit, and you’ve got yourself some serious mayhem.
To obtain it, you’ll need to complete a quest and acquire the crafting recipe. The quest becomes available once you visit Prison 2.
New Armor: Nimbus Regalia
This shiny new armor set grants you one shield at the start of each dungeon, acting as an early safety net.
But here’s the twist. Once the shield breaks, your damage increases by 20% for 2 seconds. Suddenly, taking a hit can become part of the strategy. Time it well and turn broken defense into pure offense.
To obtain it, you’ll follow a similar process as with Blo-Blitz: complete a quest to unlock the crafting recipe. The quest appears once you reach Aeolia 2.
Perk Overhaul
We’ve also expanded and reworked several perk systems.
Event Room vendors such as Sliver, Nou, Anacard, and Andrei now offer many new perks, along with updates to existing ones.
Hazard perks like Spikes, Taser, and Genie have also
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