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- Moonchild
MOONCHILD DEMO- PATCH 1.003
-Fixed a bug with Analysis that caused it to freeze enemies and thus be able to cheese battles. (Hopefully it works!)
Announcement1 changeFix - Moonchild
MOONCHILD DEVLOG- MAY 2025
It's been a while, hasn't it? Sorry about that. Full transparency- after the ACT 1 Demo in November, I kind of crashed hard out of sheer burnout. But I've been slowly getting back to the grindstone- I want to finish thi…
Announcement1 changeGameplay - Moonchild
Demo ver. 1.001
Patch Notes: -Fixed two doors in Quadrocity so that they actually respond properly to player input. They did work before but only if you walked onto them from below. -Fixed the Lunar Pie item getting stuck in an infinit…
Store1 changeFix - Moonchild
ACT 1 DEMO RELEASE DATE!!
I know, it's been a long while, I'm so sorry for the wait. The MOONCHILD ACT 1 DEMO is finally coming out, this Sunday!! Here's a trailer to spread around if you wish (ignore the August date, that ended up being incorre…
Announcement - Moonchild
Moonchild Devlog 3: DREAM SEQUENCES!
MOONCHILD DEVLOG 3- DREAM SEQUENCES On this month's devlog, I'm covering a large part of the game- the dream sequences! The Dream Sequences occur after every major dungeon- There are 12 in total, with 4 being in the upc…
Announcement1 changeGameplay - Moonchild
Moonchild Devlog 2- Enemies and Attack Patterns.
Today, I have a major milestone to report- every single enemy and boss that will be in the demo has their graphics done! Both the enemies themselves and the animated battle backgrounds associated with them are all done!…
Announcement3 changesBalanceWorkshop - Moonchild
Moonchild Devlog 1- Demo Announcement!
If you're here from the Mother Direct or have been following since the beginning, I have a major announcement! That's right, there'll be a demo for Moonchild coming to Steam! I can't give a release estimate, but here's…
Announcement1 changeGameplay



