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Steam News13 November 20223y ago

Update Notes for V1.0 Patch #2

Patch Notes Adjusted monolith markers on map for better visibility. Adjusted ladder mechanic for better placement and perspective.

Full notes

Full Moon Runner update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions2 changes1 removal
  • Maps
  • Gameplay
  • Fixes
  • Performance
changedAdjusted monolith markers on map for better visibility.
changedAdjusted ladder mechanic for better placement and perspective.
fixedFixed issue with monolith delivery waypoints sometimes not being removed when current deliveries completed and other minor adjustments to monolith waypoint behavior.
fixedFixed issue with monolith names not saving/loading properly.
removedDisabled random generation of monolith names on each playthrough and gave them constant names for more consistent replays.
fixedFixed issue with modules carried into boss fight still respawning with player if boss was not engaged or is defeated.

Patch Notes

  • Adjusted monolith markers on map for better visibility.

  • Adjusted ladder mechanic for better placement and perspective.

  • Fixed issue with monolith delivery waypoints sometimes not being removed when current deliveries completed and other minor adjustments to monolith waypoint behavior.

  • Fixed issue with monolith names not saving/loading properly.

  • Disabled random generation of monolith names on each playthrough and gave them constant names for more consistent replays.

  • Fixed issue with modules carried into boss fight still respawning with player if boss was not engaged or is defeated.

  • Fixed issue with error dialogue appearing after quitting the game with DLSS enabled.

  • Added "View Distance" to "Features" section of Video settings - affects rock foliage culling.

  • Added "Low" option for "Shadows" setting and adjusted graphics presets accordingly.

  • Various other tweaks and fixes.

Source

Steam News / 13 November 2022

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