In this update2
Full notes
Full Monsters of Mican update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Compatibility
- Balance
- Gameplay
- UI and audio
Monsters of Mican changes
This update was mainly started to address two issues- the Etherealize spell was buggy when resting, so it has now been fixed, and I was asked to add support for ultra widescreen and super ultra widescreen. While the UI does not change, both of those aspect ratios are now supported for the game camera. Also my kid drew some monsters and I made them ːsteamhappyː
Full (mostly) changes below:
Fixed bug with Etherealize and resting
Added support for ultrawide and super ultrawide resolutions
Heal/Group Heal now additionally heal for a small percentage of the recipient's max HP
Using abilities outside of combat no longer switches to the next character (useful for spamming heal)
Added Toothbrush Fairy monster
Added Cake Grump monster
Added Hoodlumure monster
Changed how some monster traits and buffs work
Changed how the enemy detail box works- right clicking/right stick press now toggles the box and allows the user to hover over each trait or buff. Moving the mouse outside of the box or clicking will remove the box (On gamepad pressing the right face button or right stick again will close the box)
Added Dualstriker trait: Character strikes twice each attack
Added Freshener trait: Character's attacks have a chance to remove poison/disease from target
Added Adorable trait: Character who kills a monster with Adorable gains the Depression debuff
Added Angry trait: +2% attack damage per stack
Added Juggernaut trait: Character gains 5 attack buffs (+10% att each) each turn spent moving without attacking, loses all buffs after attacking
- Added Ranged Mass Attack traitCharacter can randomly choose to do a ranged attack to all available targets, with a longer recovery time
Rebalanced many enemy traits (i.e., added many traits to enemies)
Added Calm ability
Added Chosen One ability
Added Revive potions, and small chance to find potions in enemy loot drops
Rebalanced potion levels, added new potions
Added randomized (and non-randomized) potions to chests throughout the world
Enjoy!
Source
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