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Steam News16 January 20251y ago

January '25 update: New monsters, new potions, new traits, who dis

This update was mainly started to address two issues- the Etherealize spell was buggy when resting, so it has now been fixed, and I was asked to add support for ultra widescreen and super ultra widescreen.

In this update2

Full notes

Full Monsters of Mican update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix16 additions2 changes2 removals
  • Fixes
  • Compatibility
  • Balance
  • Gameplay
  • UI and audio
fixedFull (mostly) changes below:Fixed bug with Etherealize and resting
addedFull (mostly) changes below:Added support for ultrawide and super ultrawide resolutions
changedFull (mostly) changes below:Heal/Group Heal now additionally heal for a small percentage of the recipient's max HP
removedFull (mostly) changes below:Using abilities outside of combat no longer switches to the next character (useful for spamming heal)
addedFull (mostly) changes below:Added Toothbrush Fairy monster
addedFull (mostly) changes below:Added Cake Grump monster

Monsters of Mican changes

fixedFixed bug with Etherealize and resting
addedAdded support for ultrawide and super ultrawide resolutions
changedHeal/Group Heal now additionally heal for a small percentage of the recipient's max HP
removedUsing abilities outside of combat no longer switches to the next character (useful for spamming heal)
addedAdded Toothbrush Fairy monster

This update was mainly started to address two issues- the Etherealize spell was buggy when resting, so it has now been fixed, and I was asked to add support for ultra widescreen and super ultra widescreen. While the UI does not change, both of those aspect ratios are now supported for the game camera. Also my kid drew some monsters and I made them ːsteamhappyː

Full (mostly) changes below:

  • Fixed bug with Etherealize and resting

  • Added support for ultrawide and super ultrawide resolutions

  • Heal/Group Heal now additionally heal for a small percentage of the recipient's max HP

  • Using abilities outside of combat no longer switches to the next character (useful for spamming heal)

  • Added Toothbrush Fairy monster

  • Added Cake Grump monster

  • Added Hoodlumure monster

  • Changed how some monster traits and buffs work

  • Changed how the enemy detail box works- right clicking/right stick press now toggles the box and allows the user to hover over each trait or buff. Moving the mouse outside of the box or clicking will remove the box (On gamepad pressing the right face button or right stick again will close the box)

  • Added Dualstriker trait: Character strikes twice each attack

  • Added Freshener trait: Character's attacks have a chance to remove poison/disease from target

  • Added Adorable trait: Character who kills a monster with Adorable gains the Depression debuff

  • Added Angry trait: +2% attack damage per stack

  • Added Juggernaut trait: Character gains 5 attack buffs (+10% att each) each turn spent moving without attacking, loses all buffs after attacking

  • Added Ranged Mass Attack traitCharacter can randomly choose to do a ranged attack to all available targets, with a longer recovery time
  • Rebalanced many enemy traits (i.e., added many traits to enemies)

  • Added Calm ability

  • Added Chosen One ability

  • Added Revive potions, and small chance to find potions in enemy loot drops

  • Rebalanced potion levels, added new potions

  • Added randomized (and non-randomized) potions to chests throughout the world

Enjoy!

Source

Steam News / 16 January 2025

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