What changed
0 fixes2 additions1 change0 removals
addedThis is a minor update meant mainly to address a couple of issues with the character creator menu- namely, the portraits wouldn't save if you toggled them via the left and right buttons, and the stats would show the wrong value if you switch from character to character after adding/subtracting a few
addedAdded a run button. Hold shift to run (button can be changed but I've decided it's going to be a "hold" function rather than a toggle, just to not mess anything else up)
changedChanged the character creator class info menu to show the details for each of the class-specific abilities. I thought it might be more fun to find out in the game what they do, but now that I think about it again that's kind of silly since you could just examine them right after starting the game.
Monsters of Mican changes
addedThis is a minor update meant mainly to address a couple of issues with the character creator menu- namely, the portraits wouldn't save if you toggled them via the left and right buttons, and the stats would show the wrong value if you switch from character to character after adding/subtracting a few
addedAdded a run button. Hold shift to run (button can be changed but I've decided it's going to be a "hold" function rather than a toggle, just to not mess anything else up)
changedChanged the character creator class info menu to show the details for each of the class-specific abilities. I thought it might be more fun to find out in the game what they do, but now that I think about it again that's kind of silly since you could just examine them right after starting the game.
This is a minor update meant mainly to address a couple of issues with the character creator menu- namely, the portraits wouldn't save if you toggled them via the left and right buttons, and the stats would show the wrong value if you switch from character to character after adding/subtracting a few
Also:
Added a run button. Hold shift to run (button can be changed but I've decided it's going to be a "hold" function rather than a toggle, just to not mess anything else up)
Changed the character creator class info menu to show the details for each of the class-specific abilities. I thought it might be more fun to find out in the game what they do, but now that I think about it again that's kind of silly since you could just examine them right after starting the game.