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Steam News18 July 20205y ago

MONSTERS OF KANJI 2 - v.0.2.1 update

Dear players, just uploaded another small update that fixes two faulty skills (ANTIDOTE + SPEEDSTER).

Full notes

Full Monsters of Kanji 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • UI and audio
  • Gameplay
  • Performance
  • Events
addedI also added an option to move through the MONSTER MENU a bit faster: Pressing ESC/Cancel button while going through the monster list takes you back to the beginning of it. the way it works right now isn't the most elegant, but it should save you a lot of time.
addedLastly, since I already prepared it for the v.0.3-release: The game's new title-screen is now up. Hope you like it! Can't say for sure if it's really gonna be the final one. This is still a pretty long journey ahead of me :)
changedThanks to all of you, especially though to Rinober for pointing out those bugged skills as well as suggesting the optimization to the MONSTER MENU! Cheers!!! :)
addedThat's all for now! Will go right back to working on the upcoming v.0.3-update. planet QRIAZ is gonna be so different from the first two planets... Right now, I'm improving MARTY's sprite while writing tons of text for the new npcs on QRIAZ and also creating events/sidequests/locations. I wanted to launch the update this summer, but a lot of factors lead to me pushing that time-window back. Hope I can finish it all up sometime this fall, maybe september? Can't say for sure, though. Really want this upcoming update to hit the mark.

Monsters of Kanji 2 changes

addedI also added an option to move through the MONSTER MENU a bit faster: Pressing ESC/Cancel button while going through the monster list takes you back to the beginning of it. the way it works right now isn't the most elegant, but it should save you a lot of time.
addedLastly, since I already prepared it for the v.0.3-release: The game's new title-screen is now up. Hope you like it! Can't say for sure if it's really gonna be the final one. This is still a pretty long journey ahead of me :)
changedThanks to all of you, especially though to Rinober for pointing out those bugged skills as well as suggesting the optimization to the MONSTER MENU! Cheers!!! :)
addedThat's all for now! Will go right back to working on the upcoming v.0.3-update. planet QRIAZ is gonna be so different from the first two planets... Right now, I'm improving MARTY's sprite while writing tons of text for the new npcs on QRIAZ and also creating events/sidequests/locations. I wanted to launch the update this summer, but a lot of factors lead to me pushing that time-window back. Hope I can finish it all up sometime this fall, maybe september? Can't say for sure, though. Really want this upcoming update to hit the mark.

Dear players,

just uploaded another small update that fixes two faulty skills (ANTIDOTE + SPEEDSTER).

I also added an option to move through the MONSTER MENU a bit faster: Pressing ESC/Cancel button while going through the monster list takes you back to the beginning of it. the way it works right now isn't the most elegant, but it should save you a lot of time.

Lastly, since I already prepared it for the v.0.3-release: The game's new title-screen is now up. Hope you like it! Can't say for sure if it's really gonna be the final one. This is still a pretty long journey ahead of me :)

Thanks to all of you, especially though to Rinober for pointing out those bugged skills as well as suggesting the optimization to the MONSTER MENU! Cheers!!! :)

That's all for now! Will go right back to working on the upcoming v.0.3-update. planet QRIAZ is gonna be so different from the first two planets... Right now, I'm improving MARTY's sprite while writing tons of text for the new npcs on QRIAZ and also creating events/sidequests/locations. I wanted to launch the update this summer, but a lot of factors lead to me pushing that time-window back. Hope I can finish it all up sometime this fall, maybe september? Can't say for sure, though. Really want this upcoming update to hit the mark.

Source

Steam News / 18 July 2020

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