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Full Monsters are Coming! update
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Repeated intro
Hello, Heroes. This is Edouard, Game Director on Monsters Are Coming!
What changed
- Balance
- Gameplay
- Store
- Events
- Fixes
Monsters are Coming! changes
This one has been requested for a while. Since launch, many of you have asked for a way to keep a great run going after reaching the Ark. You had the builds, the towers, the city, the momentum… and then the road stopped.
Not anymore.
With this new update, Endless Mode arrives in Monsters Are Coming! — alongside leaderboards, a new Rainbow Road, new interactive elements across every road, balance changes, readability improvements, and bug fixes.
The city doesn’t stop. Let’s dive in.
Endless Mode
When the Ark is reached, you now have a choice: conclude your run, or continue into Endless Mode.
In Endless Mode, the rules change a bit. Your city will now travel from Ark to Ark, with each Ark separated by two sections.
At every Ark, you will receive a new resource: Gears.
Gears can be spent at the Architect, a special shop that appears only at the Ark. The Architect allows you to reshape and improve your city in powerful ways:
Switch building positions
Merge identical buildings
Increase the max level of your towers
Increase the max level of buildings with adjacency bonuses
This means Endless Mode is not only about surviving longer. It is also about adapting your city, optimizing your layout, and pushing your build far beyond what was previously possible.
But beware: the farther you go, the angrier the monsters become.
How far will your city survive?
Leaderboard
It is time to see who the greatest heroes really are: leaderboards have arrived in Monsters Are Coming!
At the end of each run, you will now receive a score based on:
Monsters defeated
Resources remaining at the end of the run
Distance travelled
Additional bonuses are also applied based on:
Selected difficulty
Chosen road
Number of bosses defeated
Number of sections cleared in Endless Mode
The first version of the leaderboard focuses on the weekly Top 7. Additional details, including improvements to Town Hall and difficulty display, are planned for the first hotfix.
The leaderboard will reset every Sunday at midnight.
We can’t wait to see your names fighting for the top spots each week.
Rainbow Road
A new road is now available: Rainbow Road.
This road allows you to travel through the different roads in a single run, with a difficulty level equivalent to the Ashes Road.
It is a new way to experience the variety of Monsters Are Coming! in one continuous journey — and a strong challenge for players ready to test their adaptability.
New Interactive Elements on the Roads
We have added new unique interactive elements across the different roads.
These can be obstacles, traps, opportunities, or small situations that create more activity and decision-making during your runs.
You can now encounter:
Ancient Wood Road
Falling Tree
Rolling Stone
Leaf Pile
Seed Bomb
Frozen Road
Shard Crystal
Ice Mushroom
Sands Road
Dynamite Crate
Shard Cactus
Sand Maw
Stone Slide
Ashes Road
Meteor Swarm
Lava Geyser
And across the roads…
Vicious Mimic Chests
Some of them are dangerous. Some of them can be used to your advantage. Most of them will probably try to ruin your day.
Bug Fixes
Fixed an issue where Blizzard Bellows’ pre-shot could stun enemies with the Rock family bonus.
Obstacle colliders have been scaled up vertically to make them easier to break when the hero is standing on the city.
Fixed an issue where the flaming zone of the Incendiary Catapult could stun enemies with the Explosion family bonus.
Various Changes
Range meta upgrade bonus: +3% → +1.5% per level
The city now destroys ice and gold statues in one hit, so builds using these elements are not penalized.
Gold Alchemist cooldown reduction: 5% → 3%
Explosion and Fire visual effects have been rescaled and toned down to improve readability in late/end-game runs.
DLC Power’s Corrupt: Raiders’ moving towers now have better knockback resistance.
DLC Power’s Corrupt: It is now possible to stack corruption bonuses on the same building, for example when leveling up a tower.
Thank you, Heroes
Endless Mode is a big step for the game. It opens the door to longer runs, stronger builds, harder challenges, and a new way to compete with the community every week.
As always, thank you for your feedback, your ideas, your bug reports, and your support. It genuinely helps us decide what matters most for the next updates.
And if you enjoy Monsters Are Coming! but haven’t left a Steam review yet, it really does make a difference. Reviews help the game stay visible, help new players understand what makes it special, and directly support the future of the project.
Thank you for being part of the journey.
Glory to the Ark!
Source
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