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Steam News24 April 20224y ago

HUGE CONTENT UPDATE

Well met, monster-slayers! For the past months, a vast update has been under development. And it has now been released!

Full notes

Full Monsters and Weapons update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes13 additions13 changes0 removals
  • Gameplay
  • Balance
  • Events
  • UI and audio
  • Fixes
addedI hereby present the full changelog of the new update:
addedNEW GAME MECHANIC: Attributes and skills! These add a lot more interaction and strategy.
addedEvery class now has 3 unique unlockable skills.
changedHealth bars and experience bars for more eye-stimulation.
addedNew Special Event when you slay The Blob: Class Trainer. Choose one of two attributes for 20$
addedGeneral player stats and player avatar added to the menu screen.
(Bend Time event) Permanently increase boss timer83(Bend Time event) Permanently increase boss timer decreased, nerf

Monsters and Weapons changes

addedI hereby present the full changelog of the new update:
addedNEW GAME MECHANIC: Attributes and skills! These add a lot more interaction and strategy.
addedEvery class now has 3 unique unlockable skills.
changedHealth bars and experience bars for more eye-stimulation.
addedNew Special Event when you slay The Blob: Class Trainer. Choose one of two attributes for 20$

Well met, monster-slayers!

For the past months, a vast update has been under development. And it has now been released! In the days following the update, I will be working on some small post-update fixes that will go live in a week or so.

I hereby present the full changelog of the new update:

Big changes:

  • NEW GAME MECHANIC: Attributes and skills! These add a lot more interaction and strategy.

  • Every class now has 3 unique unlockable skills.

  • Leveling up lets you spend points on attributes!

  • All skills require specific attributes to unlock.

  • Health bars and experience bars for more eye-stimulation.

  • White background in the player-area for more clarity.

  • New Special Event when you slay The Blob: Class Trainer. Choose one of two attributes for 20$

  • General player stats and player avatar added to the menu screen.

  • Avatar selection added under 'Collection'

New smaller content & changes:

  • Level-up sound and animation added.

  • EXP icon updated to resemble experience better.

  • Gem prices to unlock classes have been revised.

  • "Bend Time" event can now only occur once per area.

  • You can now right-click on health, EXP, gold and skills.

  • Added a better fade-in screen.

  • All melee weapons and class abilities now have hotkeys: Q, W, E, R. (and RUN: Space)

Balance changes:

  • ALL MONSTERS IN THE GAME HAVE BEEN COMPLETELY RE-BALANCED

  • Area 1 is now a lot easier. Area 2 is harder than before. Area 3 and Final Boss are a lot harder than before.

  • EXP Needed to level up lowered by 5 at all levels.

  • Intellect (Mage): 3 EXP --> 2 EXP

  • Slow time now costs 5 energy to use.

  • Warlock Greed path: You now sacrifice (level + 4) health to choose the "greed path" which is more balanced and resembles "greed" a lot more.

  • Death Scepter (Warlock): Now deals 2 damage, and restores only 1 health at level 1.

  • Vitality (Priest): 6 hp over 6 runs --> 5 hp over 5 runs

  • Healing Wand (Priest): 5 max hp --> 4 max hp

  • Priest level-scaling lowered.

  • (Bend Time event) Restart area now costs 5 health.

  • (Bend Time event) Permanently increase boss timer lowered from 8 to 3

  • Dark Grimoire: 2 HP for 3 EXP --> 2 HP for 2 EXP

Bug fixes:

  • Coin amulet collection icon fixed.

  • Fixed: Mana stone and Stone Set did not work with Templar's glove.

  • Potions from "Potion Draft" event now goes away properly if you don't choose any potions.

  • Monster special effects were missing on the 3 summoner 'Eyeballs'

  • Rifle sound-effect volume increased.

  • Also many small fixes that are too many to write down.

  • Also some small quality of life improvements here and there.

I appreciate the continued love and support for Monsters and Weapons. Remember to also watch the new (and improved!) trailer for the game. Expect more updates and continued passion for Monsters and Weapons in the future. So long.

bocarystudios@gmail.com

Source

Steam News / 24 April 2022

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