Full notes
Full Monsterest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- UI and audio
- Events
- Fixes
- Performance
Development Update
We recently held a playtest for Monsterest.
We’re currently improving and polishing the game based on all the feedback and suggestions you shared with us.
Thank you once again to everyone who participated in the playtest and supported the game.
Even if you couldn’t join the playtest, feel free to share your thoughts or feedback about Monsterest anytime on our Discord server.
https://discord.com/invite/vqtf9ajh6r
The image below is a small preview from a cutscene currently in development.
What kind of situation do you think it is? Stay tuned!
Patch Notes 0.4.2
New
Added a language pack feature that allows custom translations to be added.
Added hotkeys to quickly switch hotbar items by shifting inventory rows. (Keyboard: R/F, Controller: D-pad ↑↓)
Added buff effects to several foods.
Added several new dishes and ingredients to Mystery Box rewards.
Improvements
Nearby guests now automatically perform available actions while the player is working. (Example: lumberjack-type guests will chop nearby trees while you are mining.)
Trees now become semi-transparent when the player is behind them.
Crafting and cooking can now use items stored in chests. Furnaces can also use coal stored in chests.
When dragging walls to build rectangles, only the outer edges are now constructed.
Walls can now be demolished even if objects are overlapping them.
Added the ability to cancel construction/placement mode with the controller B button.
Added a tutorial prompt when the player needs to talk to the first guest.
Players now automatically move to a safe position if stuck inside walls or furniture.
Improved the screen shake effect.
Important items such as tools and workbenches will now be returned to the mailbox the next day if dropped on the ground.
Added additional tutorials and guidance messages.
Bug Fixes
Fixed an issue where character body parts were not visible.
Fixed an issue where removing equipment did not update the character’s appearance.
Fixed an issue where only part of clustered rocks were damaged by whirlwind attacks.
Optimization
Reduced loading times when changing levels.
Improved performance when many guests wake up at the same time.
Reduced lag during first-time conversations.
Improved performance in various other situations.
Source
Changelog.gg summarizes and formats this update. How we read updates.
