Full notes
Full Monster Souls: Chains of Chimera update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Store
Monster Souls: Chains of Chimera changes
Changelog 1.0.3
Fixed missing colliders on two enemy types that could not be selected using a mouse
Fixed selection dead spot issue in the character menu
Added a catch to prevent the protagonist from being left in a transform locked state after the final boss
Any existing transform lock state can be corrected by entering the protagonists bedroom post game
Changelog 1.0.4
Made a change that should hopefully fix an issue causing black screen when the protagonist's skin was changed during scenes
Adjusted some abilities on beastform
Adjusted the attributes of some monsters
Added stealable items to monsters in the aqueducts
Source
Changelog.gg summarizes and formats this update. How we read updates.
