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Steam News29 October 20258mo ago

Minor updates 1.0.6 - 1.0.9

Changelog 1.0.6: Changed subclass exp distribution, all unlocked subclasses (ie monsterforms and songs) will gain 50% exp of each kill while the current subclass will get 100% Fixed issue with Slime King dropping extra

Full notes

Full Monster Souls: Chains of Chimera update

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What changed

5 fixes4 additions5 changes0 removals
  • Gameplay
  • Fixes
  • Balance
changedChanged subclass exp distribution, all unlocked subclasses (ie monsterforms and songs) will gain 50% exp of each kill while the current subclass will get 100%
fixedFixed issue with Slime King dropping extra soulgems each time it is killed
fixedFixed end of game scene from repeating
addedAdded stealable items to Glowfly and Scarab
addedAdded save point tutorial dialogue when player approaches the first save point
changedMoved exp bonus ring to bedroom

Monster Souls: Chains of Chimera changes

changedChanged subclass exp distribution, all unlocked subclasses (ie monsterforms and songs) will gain 50% exp of each kill while the current subclass will get 100%
fixedFixed issue with Slime King dropping extra soulgems each time it is killed
fixedFixed end of game scene from repeating
addedAdded stealable items to Glowfly and Scarab
addedAdded save point tutorial dialogue when player approaches the first save point

Changelog 1.0.6:

  • Changed subclass exp distribution, all unlocked subclasses (ie monsterforms and songs) will gain 50% exp of each kill while the current subclass will get 100%

  • Fixed issue with Slime King dropping extra soulgems each time it is killed

  • Fixed end of game scene from repeating

  • Added stealable items to Glowfly and Scarab

  • Added save point tutorial dialogue when player approaches the first save point

Changelog 1.0.7 - 1.0.8

  • Moved exp bonus ring to bedroom

  • Fixed issue with exp bonus attribute when ring was equipped to Ash or Lyric

Changelog 1.0.9

  • Reduced unneeded wait time on the slime pet feeding sequence (shaved off 4 seconds)

  • Updated dialog balloon position of the slime pet

  • Fixed transition going from surrender screen retreat back to the last checkpoint

  • Made bomb enemies HP visible, it was obscured by mistake

  • Fixed an issue where patroller mobs would usually always face one direction when resting

  • Made goblins face a random direction when they are spawned so they aren't all facing right

  • Added more clarification to the save confirmation popup when saving and quitting from the menu

  • Lowered respawn timers in the aqueducts in case players want to grind or retreat back to the start

  • Added a warp to followers if they fall behind a certain distance or fall out of the world

Source

Steam News / 29 October 2025

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