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Steam News30 June 20267d ago

# Demo Update 3

Hey everyone! A new demo update is now live. This update includes several bug fixes, gameplay improvements, balancing changes, UI fixes. Thank you for playing and for sharing your feedback!

In this update2

Full notes

Full Monster Shop Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

10 fixes5 additions3 changes2 removals
  • UI and audio
  • Fixes
  • Store
  • Balance
  • Gameplay
addedA new demo update is now live. This update includes several bug fixes, gameplay improvements, balancing changes, UI fixes.
fixed## Bug FixesFixed an issue where the spinning icon could repeatedly appear and disappear while holding an input.
fixed## Bug FixesFixed an issue that could occur when ending the day while a customer was moving to a shelf slot.
fixed## Bug FixesFixed a black visual issue that appeared when looking at the shop ceiling.
fixed## Bug FixesFixed an issue where monsters could be thrown over fences into locked garden areas.
fixed## Bug FixesFixed an issue where the garden capacity text could remain visible after opening the settings menu.

Monster Shop Simulator changes

addedA new demo update is now live. This update includes several bug fixes, gameplay improvements, balancing changes, UI fixes.
fixedFixed an issue where the spinning icon could repeatedly appear and disappear while holding an input.
fixedFixed an issue that could occur when ending the day while a customer was moving to a shelf slot.
fixedFixed a black visual issue that appeared when looking at the shop ceiling.
fixedFixed an issue where monsters could be thrown over fences into locked garden areas.

A new demo update is now live. This update includes several bug fixes, gameplay improvements, balancing changes, UI fixes.

Thank you for playing and for sharing your feedback!

## Bug Fixes

  • Fixed an issue where the spinning icon could repeatedly appear and disappear while holding an input.

  • Fixed an issue that could occur when ending the day while a customer was moving to a shelf slot.

  • Fixed a black visual issue that appeared when looking at the shop ceiling.

  • Fixed an issue where monsters could be thrown over fences into locked garden areas.

  • Fixed an issue where the garden capacity text could remain visible after opening the settings menu.

  • Checked price tag interactions on all shelves and fixed the broken ones.

  • Fixed a shop name camera layer issue related to customers.

## Improvements

  • Change money can now also be taken back by clicking on the money placed on the cashier.

  • Balanced the customer arrival intervals during the first days.

  • Added an info prompt in the inventory showing that items can be rotated with the A and D keys.

  • Reduced the prices of big boxes and packs.

  • The restriction that prevented leaving the cashier while a customer was present has been removed.

  • License prices are no longer fixed and now increase based on the element type.

  • Improved pack placement behavior. Packs taken from shelves can now be placed again properly.

  • Market prices now change every day.

  • Players can now carry up to 5 eggs at once.

  • Added a new egg cracking design and sound effects for its different phases.

  • Blocked unreachable areas outside the shop with props and fixed diagonal movement issues.

  • Balanced market prices to make them more reasonable.

  • Improved placing and picking up behavior. Items now work at an angled position instead of staying completely flat.

  • Disabled collisions between customers and between the player and customers, as they were causing unnecessary issues.

  • Fixed UI layout issues on some resolutions.

We will keep improving the game with future updates. Thanks again for your support!

Source

Steam News / 30 June 2026

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