Full notes
Full Monster Shop Simulator update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Store
# Hot Fix Update
Hey everyone!
We have released a new hot fix update for the game. This patch focuses on improving the overall gameplay experience, fixing several reported issues.
Thank you so much for playing, reporting bugs, and helping us improve the game!
## Improvements
When placing items on shelves, packages are no longer automatically thrown away when they run out of items.
Added numpad key support while using the POS device.
Added SPACE key support to complete transactions while using the POS device.
When the end-of-day panel opens, any other open panel will now be closed automatically.
Added the ability to close the inventory with ESC.
Added the ability to close the price tag panel with ESC.
Added sound effects for opening, closing, and placing furniture packages.
## Bug Fixes
Fixed an issue where customers were not checking monster prices properly before buying.
Fixed an issue where extra lights on monsters affected the environment incorrectly.
Fixed a material issue on the egg spawned during the egg cracking process.
Fixed an issue where money could incorrectly go below zero while giving change.
Fixed an issue where monsters could be placed in locked garden areas from outside the garden.
Fixed incorrect customer behavior when closing the shop after a customer had bought an item.
Fixed an issue where other panels could be clicked while the egg cracking process was active.
Added a price limit when setting item prices to prevent extremely high values. The maximum price is now set to $9999.
Fixed an issue that could occur when opening the inventory while using the cash register.
## Localization & UI
Fixed several localization issues.
Added missing localization keys.
Fixed several UI overflow issues.
We will keep working on improvements and fixes. Thanks again for your support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
