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Steam News13 February 20242y ago

Little Big Monsters Update!

Hello everyone! I have been working a lot on the overall mechanics of the game! ~ NEW ~ You now receive 3 options when you level that you can choose to upgrade.

Full notes

Full Monster Portal update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

0 fixes3 additions4 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Performance
added~ NEW ~
changedYou now receive 3 options when you level that you can choose to upgrade. They range from gem upgrades for every gem, leveling aspects of your given character (like speed, sprint duration, health, health regeneration, etc), or receiving 1 random gem!
addedThis really adds a lot of dynamic game-play and increases the depth of your character depending on the base path you take when choosing your character before each game!
addedThere is new music, updated particle effects, and much more!
changedMonsters now slightly increase as you level to balance the game and the base speed of everything has increased.
changedI have updated the main splash screen and character select screen as well.

Monster Portal changes

added~ NEW ~
changedYou now receive 3 options when you level that you can choose to upgrade. They range from gem upgrades for every gem, leveling aspects of your given character (like speed, sprint duration, health, health regeneration, etc), or receiving 1 random gem!
addedThis really adds a lot of dynamic game-play and increases the depth of your character depending on the base path you take when choosing your character before each game!
addedThere is new music, updated particle effects, and much more!
changedMonsters now slightly increase as you level to balance the game and the base speed of everything has increased.

I have been working a lot on the overall mechanics of the game!

~ NEW ~

  • You now receive 3 options when you level that you can choose to upgrade. They range from gem upgrades for every gem, leveling aspects of your given character (like speed, sprint duration, health, health regeneration, etc), or receiving 1 random gem!

  • This really adds a lot of dynamic game-play and increases the depth of your character depending on the base path you take when choosing your character before each game!

  • There is new music, updated particle effects, and much more!

  • Monsters now slightly increase as you level to balance the game and the base speed of everything has increased.

  • I have updated the main splash screen and character select screen as well.

  • There are also numerous bug fixes and code optimizations!

Please feel free to play and let me know what you think! Any bug fixes you report or ideas you have would be great to hear! It has been fun continuing the work on this game and I am not done yet!

Thank You!

Source

Steam News / 13 February 2024

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