Hey Monster Looters! It’s been a while since the big update that added all that juicy new content, but I’ve been listening closely to your feedback.
In this update1
Full notes
Full Monster Looter update
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What changed
0 fixes4 additions0 changes0 removals
Gameplay
addedHey Monster Looters!It’s been a while since the big update that added all that juicy new content, but I’ve been listening closely to your feedback. A lot of you mentioned that the Ascension system sometimes feels a bit… tedious. Ending a run and not being able to pick a new power? Yeah… I get why that’s super frustrating.
addedHey Monster Looters!So, I’ve decided to shake things up: all Ascensions now cost just 1 Monster Eye! Crazy, right? This will make a huge difference in the game — after every run, you’ll unlock something new, making progression smoother, faster, and way more satisfying.
addedHey Monster Looters!Even better: with the boss system, you can now unlock more than one thing in a single run. Because more eyes = more goodies! Everything comes together to tweak the gameplay and make it friendlier and more fun for you.
addedThanks for Being Here!I’ll keep sharing progress and new features in future devlogs. If you want to stay updated on everything related to Monster Looter, you can follow me here:
Monster Looter changes
addedIt’s been a while since the big update that added all that juicy new content, but I’ve been listening closely to your feedback. A lot of you mentioned that the Ascension system sometimes feels a bit… tedious. Ending a run and not being able to pick a new power? Yeah… I get why that’s super frustrating.
addedSo, I’ve decided to shake things up: all Ascensions now cost just 1 Monster Eye! Crazy, right? This will make a huge difference in the game — after every run, you’ll unlock something new, making progression smoother, faster, and way more satisfying.
addedEven better: with the boss system, you can now unlock more than one thing in a single run. Because more eyes = more goodies! Everything comes together to tweak the gameplay and make it friendlier and more fun for you.
addedI’ll keep sharing progress and new features in future devlogs. If you want to stay updated on everything related to Monster Looter, you can follow me here:
Hey Monster Looters!
It’s been a while since the big update that added all that juicy new content, but I’ve been listening closely to your feedback. A lot of you mentioned that the Ascension system sometimes feels a bit… tedious. Ending a run and not being able to pick a new power? Yeah… I get why that’s super frustrating.
So, I’ve decided to shake things up: all Ascensions now cost just 1 Monster Eye! Crazy, right? This will make a huge difference in the game — after every run, you’ll unlock something new, making progression smoother, faster, and way more satisfying.
Even better: with the boss system, you can now unlock more than one thing in a single run. Because more eyes = more goodies! Everything comes together to tweak the gameplay and make it friendlier and more fun for you.
This might even affect the game’s length a little, but don’t worry! Players who just want to “beat the game” can do it more smoothly, and those who like to push for speedruns and perfect runs can keep improving their personal best with the infinite blessing systems from the previous patch.
And hey… that’s not all! I’ve got even more content planned for the future. Thanks so much for playing the game and being part of this crazy journey — you’re the reason I keep making it better, one monster eye at a time! (L)
Thanks for Being Here!
I’ll keep sharing progress and new features in future devlogs. If you want to stay updated on everything related to Monster Looter, you can follow me here: