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Steam News27 December 20256mo ago

Big update! - Version 2.0.0

Big update! - Version 2.0.0 Hello everyone! I know you were expecting some big changes to the game. I've read your feedback and worked really hard, and here they are!

In this update4

Full notes

Full Monster Looter update

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What changed

2 fixes9 additions4 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
addedBossesNow in Ascension, you can unlock bosses, new enemies that you can defeat once per playthrough, and they grant extra eyes. Amazing!
addedBlessingsBlessings are another new endgame content. Here you can unlock different permanent damage buffs for heroes, mercenaries, and magic. They do cost extra eyes, but they're very powerful!
addedRun timeBut in addition to all of the above, a system has been added to record the time it takes to complete each race. It will record the record time, so the player can see their progress and improvement. I hope you like it!
addedErrors, balance and correctionsI haven't just been working on new content; I've also been listening to your feedback, the bugs you've reported, and I've tried to fix everything you've mentioned. Here's a list of all the changes.
fixedErrors, balance and correctionsA bug that prevented arcane power from being added in certain missions has been fixed.
removedErrors, balance and correctionsThe cutscenes have been removed, except for the first one and the end-of-race cutscene. I guess the story of this game didn't make sense anyway. xD

Monster Looter changes

addedNow in Ascension, you can unlock bosses, new enemies that you can defeat once per playthrough, and they grant extra eyes. Amazing!
addedBlessings are another new endgame content. Here you can unlock different permanent damage buffs for heroes, mercenaries, and magic. They do cost extra eyes, but they're very powerful!
addedBut in addition to all of the above, a system has been added to record the time it takes to complete each race. It will record the record time, so the player can see their progress and improvement. I hope you like it!
addedI haven't just been working on new content; I've also been listening to your feedback, the bugs you've reported, and I've tried to fix everything you've mentioned. Here's a list of all the changes.
fixedA bug that prevented arcane power from being added in certain missions has been fixed.

Big update! - Version 2.0.0

Hello everyone! I know you were expecting some big changes to the game. I've read your feedback and worked really hard, and here they are!

New Content

Bosses

Now in Ascension, you can unlock bosses, new enemies that you can defeat once per playthrough, and they grant extra eyes. Amazing!

Blessings

Blessings are another new endgame content. Here you can unlock different permanent damage buffs for heroes, mercenaries, and magic. They do cost extra eyes, but they're very powerful!

Run time

But in addition to all of the above, a system has been added to record the time it takes to complete each race. It will record the record time, so the player can see their progress and improvement. I hope you like it!

Errors, balance and corrections

I haven't just been working on new content; I've also been listening to your feedback, the bugs you've reported, and I've tried to fix everything you've mentioned. Here's a list of all the changes.

  • A bug that prevented arcane power from being added in certain missions has been fixed.

  • The cutscenes have been removed, except for the first one and the end-of-race cutscene. I guess the story of this game didn't make sense anyway. xD

  • The passives in the ascension tree have been replaced with the new content (Bosses and blessings)

  • The buffs on several items have been increased

  • The damage from magic and mercenaries has been increased

  • The hero's scaling has been slightly reduced

  • Two new achievements have been added

  • A bug in the resolution that prevents the game from working at certain resolutions has been fixed.

  • Progress tracking has been added to Steam achievements.

  • The UI has been improved by adding icons to buttons and improving their positioning.

But that's not all; I'll keep improving the game. I'm looking forward to your feedback. I hope you enjoy it. Happy Holidays!

Thanks for Being Here!

I’ll keep sharing progress and new features in future devlogs. If you want to stay updated on everything related to Monster Looter, you can follow me here:

Source

Steam News / 27 December 2025

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